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evaera
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matter
A modern ECS library for Roblox.
https://eryn.io/matter/
MIT License
144
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34
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Toggle state window in debugger
#51
hazelmeow
closed
1 year ago
1
Reconciliation docs page uses old queryChanged signature
#50
hazelmeow
closed
1 year ago
1
Debugger Appears Above Ingame UI
#49
ambergamefam
closed
1 year ago
0
Cleanup example game's codebase
#48
ghost
closed
1 year ago
0
Update Rojo's version to 7.2.1 to mitigate attribute error
#47
Nidoxs
closed
1 year ago
0
Improve error message when a component instance is accidentally passed instead of a component
#46
ghost
closed
1 year ago
0
Change `topoRunTime.useCurrentSystem` to return an explicit `nil` value
#45
ghost
closed
1 year ago
2
Improve docs for `Matter.useEvent`
#44
ghost
closed
1 year ago
0
Change `Matter.log` to return nothing as expected
#43
ghost
closed
1 year ago
0
Correct typo in "Why ECS" docs
#42
ghost
closed
1 year ago
0
Ensure exported matter object is read only
#41
ghost
closed
1 year ago
1
Improve docs for `useEvent` and add in Luau types for `useEvent` and `useThrottle`
#40
ghost
closed
1 year ago
0
Add in Luau typings, improve docs and ensure exported Matter object is read only
#39
ghost
closed
1 year ago
0
Add Luau typings and improve documentation
#38
ghost
closed
1 year ago
0
Update Reconciliation Page for the new QueryChanged API
#37
Aloroid
closed
1 year ago
0
Fix typo in Replication.md
#36
rimuy
closed
2 years ago
0
More flexible dependencies
#35
claylittlehorse
closed
2 years ago
1
Fix broken link
#34
samcparker
closed
2 years ago
0
Put example game files in a single folder
#33
Aimarekin
closed
2 years ago
3
Debugger: Query UI Bug
#32
sasial-dev
opened
2 years ago
0
Error when component instance accidentally passed
#31
crywink
closed
2 years ago
0
Error when component instance accidentally passed
#30
crywink
closed
2 years ago
0
Debugger: Edit components in debugger view
#29
evaera
opened
2 years ago
1
Detect and throw better error when using a ComponentInstance instead of a Component
#28
evaera
closed
1 year ago
0
Tidy up analysis noise
#27
Anaminus
closed
2 years ago
0
Correct comment for _getStorageWithEntity
#26
noahwillcrow
closed
2 years ago
0
Fix example link.
#25
ShouxTech
closed
2 years ago
0
<SystemTable>.after does not accept importing <SystemTable>.system
#24
sasial-dev
closed
2 years ago
2
Add caution tip for autoInitialize docs
#23
benbrimeyer
closed
2 years ago
0
Suggest compatible Plasma in debugger docs
#22
benbrimeyer
closed
2 years ago
0
Debugger supports events that aren't fired consistently
#21
call23re
closed
2 years ago
1
Support custom events for `matter.useEvent` through duck typing
#20
ghost
closed
2 years ago
3
Respect anonymous function names and functions defined in the system field.
#19
4igz
closed
2 years ago
1
fix casing for module names
#18
Ukendio
closed
2 years ago
0
Require casing does not match ModuleScript name casing
#17
Masken8
closed
2 years ago
0
Fix comments on structure of `_archetypes` and `_entityArchetypes`
#16
noahwillcrow
closed
2 years ago
0
Store Entire Change Between queryChanged Calls
#15
hatmatty
closed
2 years ago
1
Use __iter [in addition to?] __call
#14
zeux
closed
2 years ago
1
Clear changedStorage, too
#13
noahwillcrow
closed
2 years ago
0
Correct system error stacktraces
#12
ghost
closed
2 years ago
0
Expose Topo cleanup routine
#11
sayhisam1
closed
2 years ago
0
Allow components to be constructed with default values
#10
benbrimeyer
closed
2 years ago
0
Add additional error on improper component insertion
#8
sayhisam1
closed
2 years ago
0
Add support for Deferred Signal Behavior
#6
sayhisam1
closed
2 years ago
0
Add QueryResult:toList()
#5
sayhisam1
closed
2 years ago
0
Add namespace to worlds
#4
sayhisam1
closed
2 years ago
1
Fix mismatching components.lua name in GettingStarted
#3
alexasterisk
closed
2 years ago
0
Fix latest release link
#2
DataEncoded
closed
2 years ago
1
Fix rojo build command
#1
OverHash
closed
2 years ago
0
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