Closed mo0nsniper closed 7 years ago
To implement it, we should be able to ask the amx_votemap
whether the voting is started or not.
Just add this on the function approvedTheVotingStart
. This is a pseudocode:
new bool:is_the_voting_necessary = get_pcvar_value( cvar_nextmap_change ) && the_amx_votemap_was_not_performed )
if( !is_the_voting_necessary )
{
LOGGER( 1, " ( approvedTheVotingStart ) Returning false because the amx_votemap was already performed." )
return false;
}
Now we need to see the amx_votemap
plugin code and learn if we can get from it when the voting was performed. If no way is found we need to modify its code and create a cvar or public function to get what we want to.
I am using the default amx_votemap included in AMXX. Do you think there is a way to make it without modifing the amx_votemap plugin?
Now we need to see the amx_votemap plugin code and learn if we can get from it when the voting was performed. If no way is found we need to modify its code and create a cvar or public function to get what we want to.
Okay I understand. Here is the code for the vote plugin: https://github.com/alliedmodders/amxmodx/blob/master/plugins/adminvote.sma
I think there is a way to achive this without modifing the amx_votemap command: When no map has been voted the amx_nextap cvar is [not yet voted], if and admin makes a vote the cvar will be changed to the voted map. So if galilelo has gal_nextmap_change cvar enabled and sees that amx_nextmap is set then a vote has been made.
What do you think?
Well thought, It also works, but before it / first we need to fix this other issue:
Hi Evandro,
Did you had any time to look at this? Can I help with testing?
Thanks.
Hi,
I did not get on this issue yet, for now I am solving the ones evolving structural changes, improving the plugin overall code maintainability, this way is easier to fix things.
When I finish implementing this, I will close this issue, therefore as you are watching this repository, you will be notified. So, you can download the lasted development version and to test whether it is working as you expect.
Okay, Thank you.
It would be nice if you caould implement this feature now that the bugs are fixed.
We are hosting some 12 vs 12 matches on our server and would like that if we set the amx_nextmap CVAR the voting doesn't start. And it would be good if the galileo plugin would change the map after the last round using the map from amx_nextmap cvar.
And if you could make it that if and admin starts a custom vote, and chooses no for changelevel the nextmap would be set to the result of the vote. The the automatic vote wouldn't start because amx_nextmap would be already set and it would just change to that map after last round.
Thank you.
The the automatic vote wouldn't start because amx_nextmap would be already set and it would just change to that map after last round.
This will be implemented soon as I finish the other feature you just commented.
And it would be good if the galileo plugin would change the map after the last round using the map from amx_nextmap cvar.
This is already implemented and should be working with the other feature above, soon as it is implemented.
And if you could make it that if and admin starts a custom vote, and chooses no for changelevel the nextmap would be set to the result of the vote.
I do not understand this, how the admin would choose not change the level and how it would it set the next map to the result of the vote.
So an admin can make a custom vote for the nextmap and if he chooses No to changing the map after the voting finishes galileo would not start another vote and would also change to the choosen map after finnishing the last round.
I can make galileo not to start a another map voting it the cvar amx_nextmap
is not set to [not yet voted on]
. So you would need to enable the feature:
// Allow the command command "say nextmap" return "[not yet voted on]"
// if the map vote hasn't started yet and "[voting in progress]" once the
// vote has started. When the outcome of the vote is determined, this
// command will return the map name.
// 0 - Disable the change to "[voting in progress]" and "[not yet voted on]"
// 1 - Enable the change to "[voting in progress]" and "[not yet voted on]"
gal_nextmap_change 1
Yes, that would be perfect.
I finished it, but I do not performed a test in a server to know whether it is properly working.
I just tested and it seems to be working. But the command amx_votemap
does not set the cvar amx_nextmap
when you choose the No
changelevel option. You need to modify that plugin to change the cvar next_map
to the voted map when the admin chooses the No
change level option after the voting.
Thank you very much evandro :) We are hosting some matches and setting the nextmap helps us a lot. And the admins are asking for automatic map change after vote :)
I will check the plugin tommorow. Check our server if you like: CS.MIEZ.ro
setting the nextmap helps us a lot
I am not setting the next map, you will need to change you plugin amx_votemap
to set the nextmap when the admin chose No
to changelevel. The default amx_votemap
seems not to be currently changing the map when the admin chose No
.
Galileo is just not starting the voting if the nextmap is set to a valid map. Make sure to get your setting like these:
// Allow the command command "say nextmap" return "[not yet voted on]"
// if the map vote hasn't started yet and "[voting in progress]" once the
// vote has started. When the outcome of the vote is determined, this
// command will return the map name.
// 0 - Disable the change to "[voting in progress]" and "[not yet voted on]"
// 1 - Enable the change to "[voting in progress]" and "[not yet voted on]"
gal_nextmap_change 1
// If the server admin want to, he can make a custom vote for the nextmap
// and after the voting finishes Galileo would not start another map voting.
//
// Note:
// This requires the cvar `gal_nextmap_change` to be enabled.
// 0 - Disable the "[not yet voted on]" change detection.
// 1 - Enable the "[not yet voted on]" change detection.
gal_nextmap_votemap 1
Yes, I would look at the votemap plugin the next days now that galileo has this option.
There is a problem with the current implementation.
If I set amx_cvar amx_nextmap fy_snow
the nextmap command still [not voted on].
And after the time is up and the last round finnishes the map doesn't change to anything. timelimit reports No time limit
What latest release? What the galileo version? Type gal_version
on the server console.
I just tested it here with the version "gal_version" is "v3.2.6-331"
and this does not happened:
Looks like I don't have the latest version: "gal_version" is "v3.2.6-328"I'll update and see if it works.
And do you got what you want to? Can it be closed?
I took some time off from CS during the holidays. I will test now and let you know.
I have tested with the latest version "gal_version" is "v4.0.0-418" but it's still the same:
status
hostname: Test
version : 48/1.1.2.7/Stdio 934 secure (10)
tcp/ip : 94.176.2.151:27015
map : fy_snow at: 0 x, 0 y, 0 z
players : 0 active (25 max)
# name userid uniqueid frag time ping loss adr
0 users
version
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 19:18:26 Nov 1 2016 (934)
ReHLDS API version 2.13
meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] SafeNameAndChat RUN - SafeNameAndChat. v1.0 ini ANY ANY
[ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.3-R ini Start ANY
[ 3] Rechecker RUN - rechecker_mm_i38 v2.0 ini Chlvl ANY
[ 4] WHBlocker RUN - whblocker_mm_i38 v1.5.626 ini Chlvl ANY
[ 5] GeoIP RUN - geoip_amxx_i386. v1.8.3-R pl2 ANY ANY
[ 6] hackdetector RUN - hackdetector_amx v0.15.30 pl2 ANY ANY
[ 7] CStrike RUN - cstrike_amxx_i38 v1.8.3-R pl2 ANY ANY
[ 8] FakeMeta RUN - fakemeta_amxx_i3 v1.8.3-R pl2 ANY ANY
[ 9] Ham Sandwich RUN - hamsandwich_amxx v1.8.3-R pl2 ANY ANY
[10] Engine RUN - engine_amxx_i386 v1.8.3-R pl2 ANY ANY
[11] MySQL RUN - mysql_amxx_i386. v1.8.3-R pl2 ANY ANY
[12] Fun RUN - fun_amxx_i386.so v1.8.3-R pl2 ANY ANY
[13] CSX RUN - csx_amxx_i386.so v1.8.3-R pl2 ANY ANY
13 plugins, 13 running
Here is _galileo.log. I have a problem where somethimes the first time I start the server it crashes, them if I restart it works. That is what happened in the first run in the log
The server crashed on the on the moment the Galileo run this command:
changelevel fy_2forts
Did you enabled the condebug
option I mentioned?
The Galileo log cannot know what goes after it run the command changelevel fy_2forts
.
More information should be available on the qconsole.log
file. May you post it?
What did you do when you entered on your server?
Did you changed the cvar amx_nextmap
?
Seconds later you disconnect and the server ends, did you restated it?
Here are the steps: I entered the server say nextmap reported [not yet voted on] set amx_cvar amx_nextmap de_emir it reported the nextmap changed say nextmap reported still [not yet voted on] stopped the server
I enabled the -debug
console command. I will enable also condebug
and post again
I am analyzing the galielo.log file you sent, looking for irregularities.
Could you also show the output of the command amxx cvars
only within the cvars from galileo?
Enabled -condebug and recreated the steps, with the same result qconsole.log _galileo.log
Sure
[117] gal_debug_level 1048575 | 16 galileo.amxx no no no
[118] gal_version v4.0.0-418 galileo.amxx no no no
[119] gal_cmd_votemap 1 galileo.amxx no no no
[120] gal_cmd_listmaps 1 galileo.amxx no no no
[121] gal_listmaps_paginate 10 galileo.amxx no no no
[122] gal_banrecent 3 galileo.amxx no no no
[123] gal_recent_nom_maps 0 galileo.amxx no no no
[124] gal_banrecent_mapcycle 0 galileo.amxx no no no
[125] gal_banrecentstyle 1 galileo.amxx no no no
[126] gal_rtv_commands 3 galileo.amxx no no no
[127] gal_rtv_wait 0 galileo.amxx no no no
[128] gal_rtv_wait_rounds 0 galileo.amxx no no no
[129] gal_rtv_wait_frags 0 galileo.amxx no no no
[130] gal_rtv_wait_admin 0 galileo.amxx no no no
[131] gal_rtv_ratio 0.60 galileo.amxx no no no
[132] gal_rtv_reminder 0 galileo.amxx no no no
[133] gal_runoff_enabled 1 galileo.amxx no no no
[134] gal_runoff_duration 10 galileo.amxx no no no
[135] gal_runoff_ratio 0.1 galileo.amxx no no no
[136] gal_runoff_mapchoices 2 galileo.amxx no no no
[137] gal_vote_weight 1 galileo.amxx no no no
[138] gal_vote_weightflags y galileo.amxx no no no
[139] gal_endonround 1 galileo.amxx no no no
[140] gal_endonround_change 1 galileo.amxx no no no
[141] gal_endonround_rtv 2 galileo.amxx no no no
[142] gal_endonround_msg 0 galileo.amxx no no no
[143] gal_endonround_countdow 0 galileo.amxx no no no
[144] gal_vote_showstatus 0 galileo.amxx no no no
[145] gal_vote_showstatustype 0 galileo.amxx no no no
[146] gal_vote_replace_menu 0 galileo.amxx no no no
[147] gal_vote_show_none 1 galileo.amxx no no no
[148] gal_vote_show_none_type 0 galileo.amxx no no no
[149] gal_vote_expirationcoun 0 galileo.amxx no no no
[150] gal_vote_show_counter 0 galileo.amxx no no no
[151] gal_endofmapvote_ask 0 galileo.amxx no no no
[152] gal_srv_start 1 galileo.amxx no no no
[153] gal_srv_move_cursor 0 galileo.amxx no no no
[154] gal_game_crash_recreati 0 galileo.amxx no no no
[155] gal_srv_timelimit_resta 0 galileo.amxx no no no
[156] gal_srv_maxrounds_resta 0 galileo.amxx no no no
[157] gal_srv_winlimit_restar 0 galileo.amxx no no no
[158] gal_srv_fraglimit_resta 0 galileo.amxx no no no
[159] gal_endofmapvote 1 galileo.amxx no no no
[160] gal_endofmapvote_expira 0 galileo.amxx no no no
[161] gal_endofmapvote_start 2 galileo.amxx no no no
[162] gal_nextmap_change 1 galileo.amxx no no no
[163] gal_nextmap_votemap 1 galileo.amxx no no no
[164] gal_vote_mapchoices 5 galileo.amxx no no no
[165] gal_vote_mapchoices_nex 0 galileo.amxx no no no
[166] gal_vote_duration 15 galileo.amxx no no no
[167] gal_vote_mapfile addons/amxmodx/configs/ galileo.amxx no no no
[168] gal_vote_minplayers 9 galileo.amxx no no no
[169] gal_vote_midplayers 0 galileo.amxx no no no
[170] gal_nom_minplayers_cont 0 galileo.amxx no no no
[171] gal_vote_minplayers_map addons/amxmodx/configs/ galileo.amxx no no no
[172] gal_vote_midplayers_map addons/amxmodx/configs/ galileo.amxx no no no
[173] gal_whitelist_minplayer 0 galileo.amxx no no no
[174] gal_whitelist_nom_block 0 galileo.amxx no no no
[175] gal_whitelist_block_out 0 galileo.amxx no no no
[176] gal_vote_whitelist_mapf addons/amxmodx/configs/ galileo.amxx no no no
[177] gal_vote_uniqueprefixes 1 galileo.amxx no no no
[178] gal_nom_playerallowance 2 galileo.amxx no no no
[179] gal_nom_cleaning 1 galileo.amxx no no no
[180] gal_nom_mapfile * galileo.amxx no no no
[181] gal_nom_prefixes 1 galileo.amxx no no no
[182] gal_nom_qtyused 0 galileo.amxx no no no
[183] gal_unnominate_disconne 1 galileo.amxx no no no
[184] gal_vote_announcechoice 1 galileo.amxx no no no
[185] gal_emptyserver_wait 5 galileo.amxx no no no
[186] gal_emptyserver_change 0 galileo.amxx no no no
[187] gal_emptyserver_mapfile addons/amxmodx/configs/ galileo.amxx no no no
[188] gal_sounds_mute 31 galileo.amxx no no no
[189] gal_sounds_hud 7 galileo.amxx no no no
[190] gal_colored_chat_prefix galileo.amxx no no no
[191] gal_colored_chat_enable 0 galileo.amxx no no no
[192] gal_server_starting 0 galileo.amxx no no no
[193] gal_in_empty_cycle 1 galileo.amxx no no no
[194] gal_disabled_value_poin [inca nu s-a votat] galileo.amxx no no no
[195] amx_nextmap [inca nu s-a votat] galileo.amxx no no no
Seems a bug on hlds. Try to change these lines:
File: galileo.sma
8199: #if AMXX_VERSION_NUM < 183
8200: server_cmd( "changelevel %s", mapName );
8201: #else
8202: engine_changelevel( mapName );
8203: #endif
to:
File: galileo.sma
8199: server_cmd( "changelevel %s", mapName );
If not work, change these:
File: galileo.sma
8195: stock serverChangeLevel( mapName[] )
8196: {
8197: LOGGER( 128, "I AM ENTERING ON serverChangeLevel(1) | mapName: %s", mapName )
8198:
8199: #if AMXX_VERSION_NUM < 183
8200: server_cmd( "changelevel %s", mapName );
8201: #else
8202: engine_changelevel( mapName );
8203: #endif
8204: }
to:
File: galileo.sma
8195: stock serverChangeLevel( mapName[] )
8196: {
8197: LOGGER( 128, "I AM ENTERING ON serverChangeLevel(1) | mapName: %s", mapName )
8198: set_task( 2.0, "changeLevel", _, mapName, MAX_MAPNAME_LENGHT - 1 );
8199: }
8200:
8201: public changeLevel( mapName[] )
8202: {
8203: LOGGER( 128, "I AM ENTERING ON changeLevel(1) | mapName: %s", mapName )
8204: server_cmd( "changelevel %s", mapName );
8205: }
It might be related to the ReHLDS engine. There are also some functions that changed in ReAMXModX
Changed:
File: galileo.sma
8199: #if AMXX_VERSION_NUM < 183
8200: server_cmd( "changelevel %s", mapName );
8201: #else
8202: engine_changelevel( mapName );
8203: #endif
to:
File: galileo.sma
8199: server_cmd( "changelevel %s", mapName );
And restarted the server a few times and it didn't crash. But the crash is somewhat random so I'll check if it happends in the future. But the nextmap still doesn't change
I found another bug with the:
[194] gal_disabled_value_poin [inca nu s-a votat] galileo.amxx
That cvar must to be 0 always. I am fixing this now. Later I will look into it.
I finished all the updates on the version v4.0.0-424
What I still not not know if it is fixed is your crashes by the change:
server_cmd( "changelevel %s", mapName );
The version v4.0.0-424
is has it already changed if this macro:
/**
* Change this value from 1 to 0, to disable Re-HLDS and Re-Amx Mod X support. If you disable the
* support, and you are using the Re-HLDS and Re-Amx Mod X, you server may crash.
*/
#define IS_TO_ENABLE_RE_HLDS_RE_AMXMODX_SUPPORT 1
So, while its value is 1, the plugin will not run this code:
engine_changelevel( mapName );
Only this:
server_cmd( "changelevel %s", mapName );
Tested version v4.0.0-425 but it has some errors on compile:
[>] Compiling galileo.sma
AMX Mod X Compiler 1.8.3-dev+5067
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team
galileo.sma(303) : error 017: undefined symbol "test_isMapExtensionAvowed_case1"
galileo.sma(317) : error 017: undefined symbol "saveServerCvarsForTesting"
galileo.sma(328) : error 017: undefined symbol "test_SortCustomSynced2D"
galileo.sma(345) : error 017: undefined symbol "printTheUnitTestsResults"
galileo.sma(1436) : error 017: undefined symbol "nextmapPluginInit"
galileo.sma(1444) : error 017: undefined symbol "register_dictionary_colored"
galileo.sma(1490) : error 017: undefined symbol "loadNextMapPluginSetttings"
galileo.sma(1499) : error 017: undefined symbol "resetRoundsScores"
galileo.sma(1523) : error 017: undefined symbol "configureTheUnitTests"
galileo.sma(1718) : error 017: undefined symbol "map_loadPrefixList"
galileo.sma(1721) : error 017: undefined symbol "loadNominationList"
galileo.sma(1732) : error 017: undefined symbol "get_real_players_number"
galileo.sma(1735) : error 017: undefined symbol "computeNextWhiteListLoadTime"
galileo.sma(1736) : error 017: undefined symbol "loadTheWhiteListFeature"
galileo.sma(1818) : error 017: undefined symbol "map_loadEmptyCycleList"
galileo.sma(1883) : error 017: undefined symbol "loadNominationList"
galileo.sma(1897) : error 017: undefined symbol "isAllowedValidMapByTheUnitTests"
galileo.sma(1901) : error 017: undefined symbol "serverChangeLevel"
galileo.sma(1970) : error 017: undefined symbol "saveEndGameLimits"
galileo.sma(1972) : error 017: undefined symbol "tryToSetGameModCvarFloat"
galileo.sma(1973) : error 017: undefined symbol "tryToSetGameModCvarNum"
galileo.sma(1974) : error 017: undefined symbol "tryToSetGameModCvarNum"
galileo.sma(1975) : error 017: undefined symbol "tryToSetGameModCvarNum"
galileo.sma(1996) : error 017: undefined symbol "map_getNext"
galileo.sma(2011) : error 017: undefined symbol "map_getNext"
galileo.sma(2059) : error 017: undefined symbol "saveCurrentMapCycleSetting"
Compilation aborted.
26 Errors.
Done.
What is the DEBUG_LEVEL
value set?
I used your 1.8.3-Re compiler and it is compiling. You do not need to change anything on the source code.
I forgot about it and let it default and didn't change anything in the code.
#define DEBUG_LEVEL 1+2+4+16
Can you send me the file you are trying to compile?
Just need to rename the file to galileo.txt
, and you may drag and drop here on the github commentary.
Hmm, something strange happened. I didn't change anything to the plugin sma. Tried to compile again and now it works.
I'll test amx_nextmap cvar now
Well, I remember now, something like this happened with me like 3 times on the last 20 days 👍
Yes, I had problems like this also. Something like a memory corruption or memory leak maybe.
Good news: It now works. The nextmap is reported correctly :) Thank you very much. Now I wait to see if the automatic vote starts if setting the nextmap manually.
There is still something wrong. I was alone on the server with fy_2forts as the map. I have set amx_cvar amx_nextmap aim_map. say nextmap reported aim_map I've set mp_timelimit 8 When the timelimit expired galileo reported: Time limit expired The map will be changed to 'fy_cluj' :( say nextmap reported still aim_map mp_timelimit was set to 0, and as I was alone on the map round time reached 0 but the round didn't end and the map didn't change. killed myself, the reconnected tot he server but the map still didn't change and mp_timelimit was still 0
When the timelimit expired galileo reported. Time limit expired The map will be changed to 'fy_cluj' :(
I think I know what gone wrong here. Should be simple to fix.
mp_timelimit was set to 0, and as I was alone on the map round time reached 0 but the round didn't end
This also, but do you had the debug enabled? Would help to read it.
It is bugging like that because seems there was no voting on the map, and I put a fail safe to not allow the map change without a vote. I seems I need to ease it little and detect when there was not voting but the next map was set to.
Yes, I had debug enabled. I will download the log and send it to you. But will take some minutes as my internet is slow now.
Here is the _galileo.log
I think I fixed everything now on build v4.0.0-427
Updated to "gal_version" is "v4.0.0-429"
I have done 2 tests:
First I was on fy_snow. set amx_cvar amx_nextmap de_emir say nextmap reported de_emir correctly set amx_cvar mp_timelimit 5 When the time expired galileo reported Time limit reached. Nextmap will be 'fy_cluj' As I was alone on the server the timelimit was set to 0 and the round didn't end. I killed myself with a grenade and the map changed immediately to de_emir.
Then I was on fy_2forts set amx_cvar amx_nextmap to de_emir say nextmap reported de_emir correctly set mp_timelimit 5 When the time expired galileo reported Time limit reached. Nextmap will be 'de_dust2_2x2' As I was alone on the server the timelimit was set to 0 and the round didn't end. I jumped in the pit and the map changed immediately to de_emir
Here is _galileo.log
As a side note: On fy_ maps when there is a single player on the server and galileo is set to change after last round the round will not end unless the player kills himself in order to change the map
Thanks for testing.
When the time expired galileo reported Time limit reached. Nextmap will be 'de_dust2_2x2'
I will look it into it at the log file. When do you say Time limit reached. Nextmap will be 'de_dust2_2x2'
, it was a chat message or the HUD was saying that?
On fy_ maps when there is a single player on the server and galileo is set to change after last round the round will not end unless the player kills himself in order to change the map
I will set to force the round end after the time expired. There will be an error about of 15 seconds, i.e., if the time ended now, could take up from zero to 15 seconds to change the map.
When do you say Time limit reached. Nextmap will be 'de_dust2_2x2', it was a chat message or the HUD was saying that?
It was a chat message. I try to disable all HUD messages that I can :)
I will set to force the round end after the time expired. There will be an error about of 15 seconds, i.e., if the time ended now, could take up from zero to 15 seconds to change the map.
That would be great
When the time expired galileo reported Time limit reached. Nextmap will be 'fy_cluj'
I just implemented the build v4.0.0-430
. I think I already fixed that.
I looked it into the code and there are a few options:
As a side note: On fy_ maps when there is a single player on the server and galileo is set to change after last round the round will not end unless the player kills himself in order to change the map
The map will change after about 8 minutes or 3*total_round_time
.
So I would like to not create a new counter check just to this because of that and this other cvar:
// Indicates how to announce the last round. If selected a value higher
// than 0, this cvar indicates also the players minimum number necessary
// to allow the last round to be finished when the time runs out.
//
// 0 - to show only a chat print, saying that it is the last round.
// 1 - to show chat and a constant HUD message during the last round.
gal_endonround_msg 1
I noticed on your cvar posted just above, you set it to 0. So, would be better to set it to 2, so that player would not have to wait until the round end, or the 8 minutes check mentioned above.
If you do not like the HUD message, you can mute it setting this other cvar to 4:
// Indicates if any HUD messages should be hidden during the various
// events in which they'd normal be showed. The flags are additive.
// A value of 0 will not hide any of the HUD.
//
// 1 - The change level numbers countdown text
// 2 - The voting start numbers countdown text
// 4 - The constant change level HUD announcement `The next map will be 'mapName'`
//
// For example, if you want to mude the options 1 and 2, use 1 + 2:
// gal_sounds_hud 3
//
// Instead of:
// gal_sounds_hud 0
gal_sounds_hud 0
However I looked over set cvar above and it is already set to 7, so you just need to set the cvar gal_endonround_msg
to 4.
So, this would be enough, really there is the need to end the round exactly when there is 1 player at the server and the round time end up?
I noticed a bug on the gal_endonround_msg
, I am fixing it now.
I also will remove its HUD control as the gal_sounds_hud
already does that. Therefore it will now only control how many players must there be on the server to allow the round finish feature.
Hello Evandro,
I would really like your help in implementing the following feature for the galileo plugin. What I want to do is have the galileo plugin voting also take into account admin voting with amx_votemap command. So when there are admins on the server they can make manual votes,
For example: If the gal_nextmap_change feature is enabled and an admin uses the amx_votemap command, the nextmap will be set by the amx_votemap result and skip the galileo automatic vote. So an admin can make a custom vote for the nextmap and if he chooses No to changing the map after the voting finishes galileo would not start another vote and would also change to the choosen map after finnishing the last round.
This would be a nice feature in my oppinion.