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evanw
/
glslx
A GLSL type checker, code formatter, and minifier for WebGL
http://evanw.github.io/glslx/
MIT License
408
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Support for interface blocks
#23
james-pre
opened
5 months ago
0
4 space tab checkbox
#22
GeorgeAzma
opened
8 months ago
0
Support `import` in GLSLX code
#21
james-pre
closed
1 year ago
1
Bug: `inout` values should not be inlined
#20
evanw
closed
1 year ago
0
Add compiler option for ignoring specific symbols
#19
uki-dev
opened
2 years ago
2
License?
#18
ncortex
closed
3 years ago
1
Crash in for loop with conditionals that use variables
#17
ryankaplan
closed
4 years ago
2
Make it possible to include the same file more than once
#16
ryankaplan
closed
4 years ago
5
Including the same file multiple times causes errors
#15
ryankaplan
closed
4 years ago
0
const vectors are not removed from shaders that don't use them
#14
jlfwong
closed
3 years ago
0
Implement a Rust output format
#13
ryankaplan
closed
4 years ago
2
no constant replacement in array declarations
#12
cauthmann
closed
3 years ago
0
webgl2 (glsl 300 es) support
#11
nylki
opened
6 years ago
7
export parser only
#10
anvaka
opened
6 years ago
1
Exports uniforms and attributes in CompilerResult
#9
fathyb
closed
6 years ago
0
Preprocessor support
#8
stefan1000
opened
7 years ago
1
Template variable support
#7
yuri-karadzhov
opened
7 years ago
14
Feature Request: additional renaming control
#6
psulat
opened
8 years ago
2
Question: instead of returning "renaming" return a dictionary in all cases
#5
psulat
closed
8 years ago
1
fix link
#4
disjukr
closed
8 years ago
1
Fix an issue where we would trim nodes and end up with an invalid AST
#3
ryankaplan
closed
8 years ago
2
Multi line comments
#2
psulat
closed
8 years ago
1
errors on symbols that will later be dynamically #defined
#1
psulat
closed
8 years ago
2