Open FerielKHA opened 1 year ago
We discussed that currently the HLS feed is generated in realtime. A solution is needed that allows for adaptive playback speed.
I see this exists (certainly in v 0.10
Closing.
This is actually done in the front-end natively. This issue is about generating the speed in the back-end.
Ok, on my test camera ( Dublin camera with h265 ) it seemed to work as expected. When I chose 2x speed , it plays 2x speed.
This is actually done in the front-end natively. This issue is about generating the speed in the back-end.
Thinking about this today for some reason. I imagine what you see here is that, from recordings at least, we could have quite an efficient process to play only a small number of I-Frames. That's quite interesting from an Evercam perspective.
I was searching HLS Trick Play and I saw this link https://docs.unified-streaming.com/documentation/package/trickplay.html
which mentions https://docs.unified-streaming.com/documentation/package/trickplay.html
which links to the HLS spec for Jpeg Thumbnails https://dashif.org/docs/DASH-IF-IOP-v4.2-clean.htm#_Toc511040840
I keep these notes here as much for my memory as I always thought that HLS reduced to jpeg chunks was an interesting idea for streaming our Cloud Recordings
Add the possibility to manage the speed of the video.
Example: In Youtube video