JsEvaluator may help you run JavaScript in an Android app and get the results. This is an alternative to evaluateJavascript
method of the WebView. Supports Android version 4.0 (Ice Cream Sandwich) and newer.
There are two ways your can add JsEvaluator to your project:
1) Add maven { url "https://jitpack.io" }
into settings.gradle
file, in dependencyResolutionManagement / repositories section. For example:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
maven { url "https://jitpack.io" } // <----- Add this
}
}
2) Add implementation 'com.github.evgenyneu:js-evaluator-for-android:v6.0.0'
into dependencies section of your module build.gradle file. For example:
dependencies {
// ...
implementation 'com.github.evgenyneu:js-evaluator-for-android:v6.0.0'
}
See Legacy setup instructions if you are using Gradle older than version 7.
Download jsevaluator-1.0.aar. You can also build it yourself into jsevaluator/build/outputs/aar/ directory in Android Studio with this command:
./gradlew :jsevaluator:aR
To add JsEvaluator to your app in Android Studio:
jsevaluator-1.0.aar
to your app/libs folder.compile(name:'jsevaluator-1.0', ext:'aar')
to dependencies block of your module build.gradle file.dependencies {
compile(name:'jsevaluator-1.0', ext:'aar')
}
allprojects {
repositories {
jcenter()
flatDir {
dirs 'libs'
}
}
}
jsevaluator-1.0.aar
and get the classes.jar from it. You may want to rename it to jsevaluator.jar.Libraries
tab in Java Build Path
.Add JARs...
button and select the .jar file.Order and export
tab.Create evaluator instance variable in your activity:
public class MainActivity extends AppCompatActivity {
JsEvaluator jsEvaluator = new JsEvaluator(this);
this
is a reference to your activity.
jsEvaluator.evaluate("2 * 17", new JsCallback() {
@Override
public void onResult(String result) {
// Process result here.
// This method is called in the UI thread.
}
@Override
public void onError(String errorMessage) {
// Process JavaScript error here.
// This method is called in the UI thread.
}
});
Note: make sure to call evaluate
method in UI thread.
jsEvaluator.callFunction("function myFunction(a, b, c, d) { return 'result'; }",
new JsCallback() {
@Override
public void onResult(String result) {
// Process result here.
// This method is called in the UI thread.
}
@Override
public void onError(String errorMessage) {
// Process JavaScript error here.
// This method is called in the UI thread.
}
}, "myFunction", "parameter 1", "parameter 2", 912, 101.3);
Any number of string, int or double parameters can be supplied.
Note: make sure to call callFunction
method in UI thread.
JavaScript is evaluated asynchronously without blocking UI thread. Result is returned in the UI thread. It is required to call evaluate
and callFunction
in UI thread.
Each time the JavaScript is evaluated in the new context. It can not access the result of a previous evaluation. Please concatenate all your JavaScript to one string and evaluate it in one go.
For example, if you need to load jQuery libary and then use it:
String jQuery = "/*! jQuery JavaScript Library v2.1.1 ...";
jsEvaluator.evaluate(jQuery + "; $.isNumeric(123)", new JsCallback() { ...
Calling the destroy()
method will destroy the Web View used by JsEvaluator and clear the memory. JsEvaluator can not be used after it is destroyed.
jsEvaluator.destroy();
Here is how to get the instance to the web view used by the JsEvaluator.
WebView webView = jsEvaluator.getWebView();
This library is suitable for evaluating only small amounts of JavaScript within hundreds of KB. It has been reported that the library can not evaluate a megabyte of JavaScript. If you run into similar problems you can try ericwlange/AndroidJSCore library instead.
Behind the scenes it creates a WebView
and feeds it JavaScript code for evaluation:
mWebView = new WebView(context);
String javascript = "<script>myObj.returnResult('Hello World')</script>";
byte[] data = javascript.getBytes("UTF-8");
String base64 = Base64.encodeToString(data, Base64.DEFAULT);
mWebView.loadUrl("data:text/html;charset=utf-8;base64," + base64);
The result of evaluation is sent back into Android activity:
public class JavaScriptInterface {
public void returnResult(String result) {
// result from JavaScript
}
}
mWebView.addJavascriptInterface(new JavaScriptInterface(), "myObj");
This library catches errors by wrapping the whole JavaScript code in a try-catch block. The errors are then returned to Java in the onError
method of the callback object.
jsEvaluator.evaluate("4 * octapod", new JsCallback() {
@Override
public void onResult(String result) { }
@Override
public void onError(String errorMessage) {
// errorMessage => "ReferenceError: octapod is not defined"
}
});
Please note that this method only catches runtime JavaScript errors, like undefined variables or properties. It will not, however, catch errors resulted from malformed JavaScript code, like missing a }
bracket.
If you are using ProGuard (minifyEnabled true
) you can add these rules to your proguard-rules.pro file.
# js-evaluator-for-android
-keepattributes JavascriptInterface
-keepclassmembers class * {
@android.webkit.JavascriptInterface <methods>;
}
You will most likely not need to modify your proguard file because JSEvaluator uses consumer proguard rules.
Tests are located in app
module of this project. The app can be run for manual testing as well.
Or run as Android JUnit Test
for unit testing.
Android versions tested:
If you have any issues or need help please do not hesitate to create an issue ticket.