Open manciuszz opened 4 years ago
Thanks for the heads up, I will look into it
I can think of plenty ways that it could happen
BTW, static device := {}
looks a little risky to me, if you have two instances of the same class, they will use the same static copy
BTW,
static device := {}
looks a little risky to me, if you have two instances of the same class, they will use the same static copy
It's just an example piece of code - in my real code that class is a singleton and that object holds only mouseId and keyboardId - nothing else, but thanks for the heads up anyways :)
I've encountered an issue where "UnsubscribeMouseMove" disables mouse input when I suppose its intended behaviour is just to "unsubscribe" the callback?
I thought it was an intended behaviour at first, but after checking "SubscribeKey" to see if it acts similarly - it doesn't - after using "UnsubscribeKey" I can still use that key normally.