A 2d rapier physics server for Godot Engine, implemented as a GDExtension.
I'm currently running out of time to continue active development, @Ughuu has offered to continue the development on a fork https://github.com/appsinacup/godot-rapier-2d, so I'm going to archive this repo.
Automatic (Recommended): Download the plugin from the official Godot Asset Store using the AssetLib
tab in Godot.
Manual: Download the github release and move only the addons
folder into your project addons
folder.
Build it yourself. Read more about it in the documentation.
After installing, go to Advanced Settings
-> Physics
-> 2D
. Change Physics Engine
to Rapier2D
.
All code in this repository is provided under the MIT license. See LICENSE
for more details and THIRDPARTY.txt
for third-party licenses.