I am trying to convert FBX which is created using 3ds max using physical material to GLTF format. FBX2glTF is unable to understand the physical material and unable to extract & associate the textures around it. also metalness & roughness support required.
Please let me know if this has been implemented and how to use it.
Thanks,
Gopikrishna
I am trying to convert FBX which is created using 3ds max using physical material to GLTF format. FBX2glTF is unable to understand the physical material and unable to extract & associate the textures around it. also metalness & roughness support required.
Please let me know if this has been implemented and how to use it. Thanks, Gopikrishna