facebookresearch / rlr-audio-propagation

Audio propagation engine - Meta Reality Labs Research.
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Project: RLR-Audio-Propagation

This project hosts the binaries and headers for the audio propagation engine used in sound-spaces. This is used as a git-submodule in the habitat-sim for the low-level audio rendering. The high-level task APIs are maintained in sound-spaces.


Table of contents

  1. Requirements
  2. License

Requirements

rlr-audio-propagation requires or works with

License

RLR-Audio-Propagation is CC-BY-NC licensed. See the LICENSE for details.

Citation

If you find this work useful in your research, please cite the following paper:

@inproceedings{chen22soundspaces2,
  title     =     {SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning},
  author    =     {Changan Chen and Carl Schissler and Sanchit Garg and Philip Kobernik and Alexander Clegg and Paul Calamia and Dhruv Batra and Philip W Robinson and Kristen Grauman},
  booktitle =     {NeurIPS 2022 Datasets and Benchmarks Track},
  year      =     {2022}
}