Closed facerix closed 14 years ago
much easier than I expected:
in loc.Candle:
add this line to loc.Player.updateInventory(), under a new 'loc.Candle' clause: dojo.connect(game, 'setupMapScreen', game.player.inventory[3].reset);
That should do it.
made a few minor tweaks based on runtime testing of this solution. seems to work.