Open drveoj opened 7 years ago
btw seems my other issue disappeared. I assumed it was combined with this one, and for all i know when you look at buffs/debuffs something may fix it anyhow/be associated. That being said - just wanna make sure its all out there. Like you, i love this UI too. Have been using it for years and without it - i'd probably quit wow. Its nearly perfect but has fallen into a bad way as of late. (god bless you! lol)
anyhow, apart from the conditions not applying - I have bars set above and below my unitframes. debuffs grow down, buffs grow up.
the buffs are in proper position and growing as intended (not counting conditionals which dont work period)
the debuffs however as ironic as it is are usually fine on the "player" unitframe but the "target" unitframe is always a hot mess.
often if i have 1 debuff showing it will be in the proper position (just below the enemy castbar) but once they start to accumulate, instead of growing downards and the initial debuff staying in place. The entire anchor point of the debuffs begins moving downward. The space between the target unitframe and the debuffs gets wider and wider (fills with larger and larger empty space) and the debuffs end up so far down they cover my actionbars.
hope this makes sense. next step is some screenshots for ya.
i know your hands are full so if you need any more info/screenies etc. I'll try to check as often as possible!
Thanks @klepp0906 Screenies would be good (maybe even if you Painted on them explaining what's going wrong :)
it'll be ugly but ill make some notes w/ them :)
also buffs/debufs dont display on neutral mobs whatsoever :P
@klepp0906 says: buff/debuff conditionals arent working properly. for example i have "only me" and "only removeable by me" checked yet they all show anyways. Also my target debuffs (have set to bars fwiw) seem to randomly move down from where I have them set and end up growing over my hotbars instead of ending above them. Also have them set to show up to 6 and the lmit doesnt work either.