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fauxnik
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dv-rolling-stock-ownership
A Derail Valley mod that introduces a game mechanic of purchasing and managing rolling stock.
MIT License
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No job variety.
#81
WooterTheTroubleshooter
opened
1 week ago
0
Comms Radio locked out when remote switching is disabled in difficulty settings
#80
fauxnik
opened
1 month ago
0
Missing some cargo chains
#79
RadPowr
opened
4 months ago
0
Parallel job generation causes wagons to be assigned to multiple jobs
#78
fauxnik
opened
4 months ago
1
Shunting unload jobs not spawning
#77
RadPowr
opened
4 months ago
2
Shunting Jobs
#76
SomeGuy159753
closed
5 months ago
3
Ensure starter equipment is movable
#75
fauxnik
closed
6 months ago
0
Possible CCL integration strategy
#74
fauxnik
opened
6 months ago
0
Non random jobs generation issue
#73
RadPowr
closed
4 months ago
6
Ensure reservations are loaded/setup properly
#72
fauxnik
closed
6 months ago
0
Clear cached highlighter object on save reload
#71
fauxnik
closed
6 months ago
0
Purchase mode can't progress past select livery screen after reloading save
#70
fauxnik
closed
6 months ago
1
Refactor how licensure for cargo wagons is determined
#69
fauxnik
closed
6 months ago
0
Remove hard coded list of licensed cargo types
#68
fauxnik
closed
6 months ago
0
Add required mods to Info.json
#67
fauxnik
closed
6 months ago
0
Prompt player to choose starter equipment
#66
fauxnik
closed
6 months ago
0
Fix logger arguments
#65
fauxnik
closed
6 months ago
0
Prevent SU jobs from creating too small of groups
#64
fauxnik
closed
6 months ago
0
Move job generation to base chain controller class
#63
fauxnik
closed
6 months ago
0
Enable job requester radio mode in the release build
#62
fauxnik
closed
6 months ago
0
Get cars in yard by distance rather than by track
#61
fauxnik
closed
6 months ago
0
Add logistic hauls
#60
fauxnik
closed
6 months ago
0
Rewrite job generation
#59
fauxnik
closed
6 months ago
0
Clear rolling stock registry when loading save data
#58
fauxnik
closed
7 months ago
0
Purchase menu breaks if Comms Radio is put away while a submenu is active
#57
fauxnik
closed
6 months ago
1
Move equipment purchaser mode
#56
fauxnik
closed
8 months ago
0
Namespace translation keys
#55
fauxnik
closed
8 months ago
0
Investigate save reload behavior
#54
fauxnik
closed
7 months ago
1
Teleport player to player home on start
#53
fauxnik
closed
6 months ago
1
Migrate TrainCarType to TrainCarLivery
#52
fauxnik
closed
9 months ago
0
Wagons with incompatible cargo types prevent successful job generation
#51
fauxnik
closed
6 months ago
1
Give player shovel & lighter for starter S060
#50
fauxnik
closed
9 months ago
0
Fix starter loco not spawning in front of player home
#49
fauxnik
closed
9 months ago
0
Package and load offline translations
#48
fauxnik
closed
9 months ago
0
Job generation fails because train is too long for loading track
#47
fauxnik
closed
9 months ago
1
Starter loco not spawning in new sessions
#46
fauxnik
closed
9 months ago
1
Vanilla "Owned vehicles" system usage in the RSO, and an idea how to implement both randomly generated cars with player-owned ones.
#45
Stallfighter
opened
9 months ago
1
Fix no jobs when train includes S282B or Caboose
#44
fauxnik
closed
9 months ago
0
Allow buying crew vehicles if the Comms Radio summoner mode is disabled
#43
fauxnik
opened
9 months ago
0
Make compatible with Build 98
#42
fauxnik
closed
9 months ago
0
Don't apply handbrake to train cars without an interactable handbrake
#41
fauxnik
closed
9 months ago
0
Job generation fails for cars coupled to caboose or tender
#40
fauxnik
closed
9 months ago
0
Fix issue causing train cars to respawn after being cleared
#39
fauxnik
closed
9 months ago
0
[Bug] S282A spawns with hand brake even though it has none
#38
ACH1980
closed
9 months ago
2
You should start with a shovel and lighter if you pick the S060
#37
Average-S2000-Enjoyer
closed
9 months ago
0
[Verify] Job generation may not work when there are fewer than 3 wagons
#36
fauxnik
closed
9 months ago
1
[Verify] Fast travel via map may not trigger job generation
#35
fauxnik
closed
9 months ago
1
Add support for introductory tutorial
#34
fauxnik
opened
1 year ago
0
Handle tracks hash changes
#33
fauxnik
opened
1 year ago
0
Update for Simulator
#32
fauxnik
closed
1 year ago
0
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