-
**Description**
When I try to add multiple THREE.js objects to the scene, it first looks fine, but as soon as I move the camera, the first two objects take the shape of arrow components (see image). …
-
If I have a tiling texture, it's probably a texture I want to tile an appropriate number of times for whatever length of mesh I assign it to. For instance, I want a brick texture that I can tile acros…
-
Passing a `THREE.Geometry` to `MeshLine.setGeometry()` is not working. `MeshLine.positions` is empty, and `MeshLine.next` and `.previous` are `[undefined, ...]`.
Versions are Three.js 102 and MeshL…
-
ERROR: 0:146: 'isPerspectiveMatrix' : no matching overloaded function found
Similar issue as https://github.com/mrdoob/three.js/pull/17637, at a minimum THREE.ShaderChunk.common needs to be include…
-
http://jonobr1.github.io/two.js/
canvas Renderer性能确实不行,可以考虑webGL Renderer,推荐使用仿照three.js简化的2D版本two.js,性能很不错
-
Depending on https://github.com/NLeSC/PattyAnalytics/issues/1 , load the mesh OR heightmap and use it as ground layer.
-
**Do you want to request a *feature* or report a *bug*?**
Report a bug
**What is the current behavior?**
When I use nextjs / webpack /node_modules the animation-mixer does not work,…
-
There arent many Good rendering libraries for .net, and with Three.js already having such a large community, a tool like this would be amazing since there's so much to reference/learn from already out…
-
When I launch the "[A-Frame GUI All Components](https://rdub80.github.io/aframe-gui/examples/all_components.html)" demo, I get this error at the browser console:
THREE.DirectGeometry: Faceless …
-
three.js recently shipped experimental support for wide-gamut Display P3 color spaces in WebGL.[^1]
An issue that has been difficult, in terms of providing a friendly API surface to three.js users,…