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feilen
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tuxedo-blender-plugin
A Blender plug-in to facilitate producing game models, namely by baking everything into one atlassed model with Blender's own rendering engine!
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blender 4.1
#44
noideaman
opened
3 months ago
1
Multi Image Canididate
#43
989onan
opened
6 months ago
2
Revert "Multi Image Canididate (#28)"
#42
989onan
closed
6 months ago
0
Garry's mod export does not work
#41
Link2006
closed
6 months ago
10
Update README.md
#40
feilen
opened
6 months ago
0
Update README.md
#39
feilen
closed
6 months ago
0
Update README.md
#38
feilen
closed
6 months ago
0
Default sharpen bake off
#37
feilen
opened
6 months ago
0
Unit tests fail on 2.93
#36
feilen
opened
7 months ago
0
Facetracking 'cross-fading' not centered correctly on some models
#35
feilen
opened
7 months ago
0
Mouth_Lower_Down not affecting all lower lip geometry.
#34
feilen
closed
7 months ago
1
Some generated facial shapes don't generate an opposite.
#33
feilen
closed
7 months ago
0
Generated Mouth_ shapes all appear to also have Jaw_Forward
#32
feilen
closed
7 months ago
0
Remove avatar split functionality
#31
feilen
closed
7 months ago
0
bake.bakematerialtest.blend now takes 120 seconds to unittest, previously took 3.
#30
feilen
opened
11 months ago
0
Test
#29
feilen
closed
11 months ago
0
Multi Image Canididate
#28
989onan
closed
6 months ago
3
Bug Fix number 1
#27
989onan
closed
1 year ago
0
Bake should enforce/reset 'Swizzle' setting for normal maps
#26
feilen
opened
1 year ago
0
Unit test failures in Blender 3.6 in pack_islands, appears to be an upstream bug
#25
feilen
closed
11 months ago
2
Gmod compiler integration
#24
989onan
closed
1 year ago
0
UI Issue when baking with Blender 3.3 LTS
#23
ChecksumDev
opened
1 year ago
1
using Target uv when baking doesn't work correctly
#22
simsora13
opened
1 year ago
3
Add updater module
#21
feilen
opened
1 year ago
0
Installation procedures?
#20
RowanSkie
closed
1 year ago
2
Clear roll on SL bone adjust
#19
feilen
opened
1 year ago
1
Temporarily switch all non-closest image nodes to 'Smart' when baking
#18
feilen
opened
1 year ago
0
Bake filters lose precision: Intermediate format is PNG
#17
feilen
opened
1 year ago
0
'Solidify' modifier can make models turn black... duplicate and flip if it exists, and warn in the UI
#16
feilen
opened
1 year ago
0
Indirect diffuse should exclude emission
#15
feilen
opened
1 year ago
0
Warn if uv map is using an illegal (internal) name
#14
feilen
opened
1 year ago
0
World Normals should bake without Transparency
#13
feilen
opened
1 year ago
0
Apply current shapekey mix to basis can sometimes cause a key to be active on every key.
#12
feilen
opened
1 year ago
0
Twistbones -> "Helper Bones" support for Garry's Mod Export
#11
feilen
opened
1 year ago
0
Arbitrary channel-packing per-platform
#10
feilen
opened
1 year ago
0
Repair Broken Shapekeys needs to be ported over
#9
feilen
closed
1 year ago
0
Garry's Mod functionality needs to be ported over
#8
feilen
closed
1 year ago
1
Default to using 'vrc.aa' if no AO key specified
#7
feilen
opened
1 year ago
0
UVMap doesn't seem to be as deterministic - copyonly props sometimes end up wrong
#6
feilen
closed
1 year ago
0
Optimize static shapekeys not working
#5
feilen
closed
7 months ago
0
Add test coverage to GH actions, observe when new features are added but not tested
#4
feilen
closed
1 year ago
0
"Ambient occlusion" keys not used - meshes with shapeykeys not detected
#3
feilen
closed
1 year ago
0
BakeFixer.cs double import
#1
feilen
closed
7 months ago
0