Closed Nestomiau closed 8 months ago
The spr_wartimer_font2 x and y origin is messed at 17,36 when it shoud've been at 0,0.
You have to use an older LTS 2022 runtime. I've updated the README specifying which one. The newer version changed something related to sprite offsets and fonts.
The spr_wartimer_font2 x and y origin is messed at 17,36 when it shoud've been at 0,0.