Closed Nestomiau closed 6 months ago
this has been an issue already in #12 , use the same origin numbers from spr_wartimer_font1 and it should be fixed
You have to use an older LTS 2022 runtime. I've updated the README specifying which one. The newer version changed something related to sprite offsets and fonts.
https://www.youtube.com/watch?v=RSe_JGl-ka4 idk why it happens.