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fenomas
/
noa
Experimental voxel game engine.
MIT License
611
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87
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Fix camera movement and make development cross-platform
#51
ghost
closed
5 years ago
6
Latest version of babylon throws an error on setting a block on chrome
#50
terrac
closed
6 years ago
7
controls through buttons
#49
jonathanneels
closed
6 years ago
3
Mesh billboard mode not working
#48
haitaoli
closed
6 years ago
5
Optimizations for chunk building
#47
terrac
closed
4 years ago
2
Pull request for a few issues I noticed
#46
terrac
closed
6 years ago
1
Jumping out of water
#45
terrac
closed
5 years ago
2
Procedural World Generation using Perlin Noise??
#44
masonmahaffey
closed
6 years ago
6
Browsers Supported?
#43
multiplayer-shop
closed
6 years ago
2
Better way to build docs
#42
fenomas
closed
4 years ago
8
Adding Skybox To Scene
#41
masonmahaffey
closed
6 years ago
10
Using Babylon.js's physics plugin?
#40
terrac
closed
6 years ago
5
How to store chunk data in memory for reuse?
#39
masonmahaffey
closed
6 years ago
12
Added a pre chunk build event
#38
terrac
closed
6 years ago
3
Semi transparent material
#37
haitaoli
closed
5 years ago
5
Way to customize what block IDs are affected by raycasts and targeting
#36
fenomas
closed
6 years ago
2
Adding option to ignore non solids in block targeting
#35
terrac
closed
6 years ago
2
Great result, but ...
#34
Codoa
closed
7 years ago
4
Rotate blocks (0, 90, 180, 270 degrees)
#33
Nesh108
closed
4 years ago
19
Any plan to support mobile VR and touch inputs (virtual joystick)?
#32
Nesh108
closed
7 years ago
1
Z-fighting in entity shadows
#31
fenomas
closed
7 years ago
4
Revert "ShadowOffset"
#30
fenomas
closed
7 years ago
0
ShadowOffset
#29
Nesh108
closed
7 years ago
1
Added shadowOffset to shadow component for adjusting the offset via options
#28
Nesh108
closed
7 years ago
3
How to retrieve the mesh of a block from the registry?
#27
Nesh108
closed
7 years ago
1
Preload all block textures at startup?
#26
Nesh108
closed
7 years ago
2
Missing terrain textures on odd sets of blocks
#25
terrac
closed
7 years ago
4
Adding Dynamic Meshes with collisions?
#24
Nesh108
closed
7 years ago
21
Make mesh instance name in rendering
#23
terrac
closed
7 years ago
1
How to create emissive/lighting blocks?
#22
Nesh108
closed
7 years ago
2
Player's body cutoff
#21
Nesh108
closed
7 years ago
2
Calling game.pick in the development branch
#20
terrac
closed
7 years ago
3
Lights and Shadows
#19
Nesh108
closed
7 years ago
4
Changing skybox
#18
Nesh108
closed
7 years ago
18
How to tell the engine to load textures underneath blocks with alpha
#17
Nesh108
closed
7 years ago
4
Added Reset Player Position
#16
Nesh108
closed
7 years ago
2
Cleaning up an extra noa
#15
terrac
closed
7 years ago
0
Add a way to refresh the current spot
#14
terrac
closed
7 years ago
3
Resetting and saving the state of the world
#13
Nesh108
closed
7 years ago
12
Source code for the live test app?
#12
Nesh108
closed
7 years ago
22
An option for DeviceOrientationCamera would be nice
#11
terrac
closed
7 years ago
1
Voxel Size
#10
andrewtheone
closed
8 years ago
3
Reset chunks
#9
andrewtheone
closed
7 years ago
4
Texture backface flip
#8
andrewtheone
closed
8 years ago
6
Texture/Material limit
#7
andrewtheone
closed
8 years ago
6
Solid Color Opacity
#6
andrewtheone
closed
8 years ago
5
Stairs
#5
andrewtheone
closed
7 years ago
7
Material name
#4
andrewtheone
closed
7 years ago
4
Strange terrain generation
#3
andrewtheone
closed
8 years ago
1
Custom objects
#2
andrewtheone
closed
8 years ago
3
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