Closed Maeyanie closed 7 years ago
Also, the "Raise/Lower landing gear" button in SPH/VAB don't recognize them as wheels, and thus don't actually affect them. Maybe correlated?
I have fixed the Toggle Gear button in the Editor, but fixes to voxelization cannot be implemented on my end. KSPWheels do not work through Unity animations or any other kind of default KSP animation, and so revoxelization must be triggered by KSPWheels themselves. Given that "Toggle Gear" for KSPWheels throws, I suspect the code isn't getting far enough.
See https://github.com/shadowmage45/KSPWheel/issues/46 for more info.
Thanks for your continued effort! You Rock! <3
Not sure if this applies to all KSPWheel stuff, but with the Kerbal Foundries adjustable landing gear, they don't appear to revoxelize after animating either in the editor:
Or in flight: