ferram4 / Ferram-Aerospace-Research

Aerodynamics model for Kerbal Space Program
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Wishlist: do not revoxelise in vacuum #86

Closed damerell closed 9 years ago

damerell commented 9 years ago

It struck me, as part of the discussion on another issue, that constantly animated modules like rotating habitat sections will cause constant vessel voxelisation. Would it not be possible to suppress this in vacuum altogether?

ferram4 commented 9 years ago

No. Voxelization in vacuum is required to work with the stock game's "occluded" settings for enclosed RCS thrusters, engines, etc. Not voxelizing would result in similar behavior as #67 and there isn't anything I can do to fix this.

Only option is to ignore certain animations, but even then, I can't decide which animations to ignore and which to consider. Under those circumstances, I have to take the most conservative options, which is voxelize everything.

damerell commented 9 years ago

I understand. Sorry for the pointless issue.

ferram4 commented 9 years ago

No problem, it's understandable. It's also not pointless, because now I can point to this if/when this request comes up again. :)