filipwasil / fillwave

Multiplatform C++14 graphics engine
https://filipwasildev.bitbucket.io/
MIT License
23 stars 6 forks source link

Camera operator #37

Closed filipwasil closed 8 years ago

filipwasil commented 8 years ago

@nazgee

filipwasil commented 8 years ago

@nazgee

This means 3 things:

In code we use internal scene cameras here: ScenePerspective::draw() SceneOrthographic::draw()

Place when the final camera position should be resolved:

mScene->updateDependencies();

filipwasil commented 8 years ago

We do not need this at the moment