Execution engine for Legend. It provides:
mvn install
to compile.Main
class org.finos.legend.engine.server.Server
with the parameters: server legend-engine-server/src/test/resources/org/finos/legend/engine/server/test/userTestConfig.json
.Given the size of the project, developers should consider using paralellism to speed up build times, given enough RAM is provided. In IntelliJ IDEA, this can be done by setting
Thread Count
(inPreferences > Build, Execution, Deployment > Build Tools > Maven
) andShared build process heap size (Mbytes)
(inPreferences > Build, Execution, Deployment > Compiler > Java Compiler
). For example, settingThread Count
to4
andShared build process heap size (Mbytes)
to30000
can significantly reduce build times, you need to fine-tune this to match your machine's specs.⚠️ It's also important to disable
Clear output directory on rebuild
inPreferences > Build, Execution, Deployment > Complier
as this blows away generated resources needed for running the servers from the IDE.
If you're making changes to the Pure
codebase, it's highly recommended that you also spin up our Pure IDE
application:
Main
class org.finos.legend.engine.ide.PureIDELight
with the parameters: server legend-engine-pure-ide-light/src/main/resources/ideLightConfig.json
.Visit our roadmap to know more about the upcoming features.
Visit Legend Contribution Guide to learn how to contribute to Legend.
Copyright 2020 Goldman Sachs
Distributed under the Apache License, Version 2.0.
SPDX-License-Identifier: Apache-2.0