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fishfolk
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jumpy
Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
https://fishfolk.org/games/jumpy/
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docs: add packaging instructions
#868
orhun
closed
10 months ago
0
ci: remove scheduled nightly builds.
#867
zicklag
closed
10 months ago
0
feat: allow setting asset and asset pack dirs with environment variables.
#866
zicklag
closed
10 months ago
0
Support setting a custom path for assets
#865
orhun
closed
10 months ago
5
build: update bones and hopefully fix #861.
#864
zicklag
closed
10 months ago
0
feat: create `LuaEngine` resource that can be used to run lua systems.
#863
zicklag
closed
9 months ago
1
Unable to launch game due to audio error (0.8.0)
#861
orhun
closed
10 months ago
7
fix: fix crash in web build due to trying to set fullscreen mode.
#860
zicklag
closed
10 months ago
0
feat: make game start in fullscreen and add fullscreen setting.
#859
zicklag
closed
10 months ago
0
feat: add custom loading screen.
#858
zicklag
closed
10 months ago
0
style: increase the default UI scale to look better on HD screens.
#857
zicklag
closed
10 months ago
0
feat: re-implement music player.
#856
zicklag
closed
10 months ago
0
ci: fix the build of the web demo in CI by updating wasm-bindgen.
#854
zicklag
closed
10 months ago
0
Objects Get Stuck in Walls, Especially Due to Rotation
#853
zicklag
closed
8 months ago
2
refactor: migrate to bones framework.
#852
zicklag
closed
10 months ago
0
Interpolate rendered state of game between current state and previous frame's state.
#850
MaxCWhitehead
closed
4 months ago
1
fix(prediction): Increase max prediction window to 10.
#849
MaxCWhitehead
closed
1 year ago
0
feat: Skip update_kinematic_bodies shove loop and check falling branch if object has not moved since last update.
#848
MaxCWhitehead
closed
1 year ago
4
Performance: Skip work in Update Kinematic Bodies if object has not moved since last update.
#847
MaxCWhitehead
closed
1 year ago
4
Performance: Optimize frame time of network correction
#846
MaxCWhitehead
opened
1 year ago
9
feat(network-debug): Network debug tool shows ggrs network stats per player
#845
MaxCWhitehead
closed
1 year ago
1
fix(time_step): Fix time_factor causing velocity to be dependent on crate::FPS.
#844
MaxCWhitehead
closed
1 year ago
0
Networking: Network latency unexpectedly high, impacting performance
#843
MaxCWhitehead
closed
5 months ago
5
feat: Add visual debug tool for network prediction
#842
MaxCWhitehead
closed
1 year ago
0
Performance: bevy_simple_tilemap uses Rayon parallel iterators causing substantial performance issues
#841
MaxCWhitehead
closed
1 year ago
2
refactor(profiling): support Tracy profiler for tracing spans.
#840
MaxCWhitehead
closed
1 year ago
0
fix: fixes occasional crash in loading while accessing hats.
#839
MaxCWhitehead
closed
1 year ago
0
feat(profiling): allow puffin to capture tracing spans for profiling.
#838
MaxCWhitehead
closed
1 year ago
0
Discuss improving profiling + capturing more scopes
#837
MaxCWhitehead
closed
1 year ago
2
fix: fix crash when second player selects player in online match second.
#836
zicklag
closed
1 year ago
0
SteamDeck controls are not working
#835
tzemanovic
closed
7 months ago
4
Mashing space on player other than player 0 in online game crashes
#834
MaxCWhitehead
closed
1 year ago
1
fix: change /bin/env to /usr/bin/env in build-web.sh.
#833
MaxCWhitehead
closed
1 year ago
1
fix: Fix puffin profiler not showing anything
#832
MaxCWhitehead
closed
1 year ago
3
Puffin Profiler Turned Off
#831
zicklag
closed
1 year ago
1
fix: fix debug tools window checkbox for profile window.
#830
zicklag
closed
1 year ago
0
feat: add in-game console displaying logs.
#829
MaxCWhitehead
closed
1 year ago
4
fix: fix fin positions on player skins.
#827
zicklag
closed
1 year ago
0
refactor: decouple LAN logic from UI for network_game
#826
tzemanovic
closed
1 year ago
2
Allow offset for Emote Regions
#825
bayou-brogrammer
opened
1 year ago
0
fix: adjust emote region to have an owner with a buffer
#824
bayou-brogrammer
closed
1 year ago
4
fix: improve menu flow with escape action.
#823
bayou-brogrammer
closed
1 year ago
0
feat: add hats.
#822
zicklag
closed
1 year ago
1
fix: fix player 2 controls.
#821
zicklag
closed
1 year ago
0
feat: add coral spikes
#820
Zac8668
closed
1 year ago
0
fix: fix color serialization breaking map saving.
#819
zicklag
closed
1 year ago
0
fix: fix control settings menu resize issue.
#818
zicklag
closed
1 year ago
0
docs: add more jumpy_core API docs.
#817
zicklag
closed
1 year ago
0
feat: re-implement Sniper Rifle
#816
Zac8668
closed
1 year ago
0
docs: add more jumpy crate API docs.
#815
zicklag
closed
1 year ago
0
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