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fishfolk
/
jumpy
Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
https://fishfolk.org/games/jumpy/
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feat: add audio settings
#909
nelson137
closed
6 months ago
1
feat(profiler): Re-add puffin profiler (F10)
#908
MaxCWhitehead
closed
5 months ago
0
ci: revert add release-plz config.
#907
zicklag
closed
6 months ago
4
ci: add release-plz config.
#906
zicklag
closed
6 months ago
0
fix: fix player selection in online play.
#905
zicklag
closed
6 months ago
0
feat: non-tile solids
#903
nelson137
closed
6 months ago
6
Steam Deck: Graphics scaled up too big
#904
MaxCWhitehead
closed
4 months ago
3
fix: kick bomb randomness
#902
nelson137
closed
6 months ago
2
feat: separate alarm emote from face animations
#901
nelson137
closed
6 months ago
0
feat(networking): Re-implement networking from bones + re-add online matches
#900
MaxCWhitehead
closed
6 months ago
6
build(deps): update to latest bones.
#899
zicklag
closed
6 months ago
0
feat: Jellyfish v2
#898
nelson137
closed
6 months ago
6
feat: Add a find helper method to `PlayerInventories`
#897
nelson137
closed
6 months ago
0
fix: Kick Bomb can't be used
#896
nelson137
closed
6 months ago
0
feat: Reimplement Jellyfish
#895
nelson137
closed
6 months ago
11
chore(ci): run clippy with `--locked` flag
#894
orhun
closed
7 months ago
0
chore(release): bump crate version.
#893
zicklag
closed
7 months ago
0
chore(release): bump crate version.
#892
zicklag
closed
7 months ago
3
chore(build): use shadow-rs for build info
#891
orhun
closed
7 months ago
2
Allow compilation without git binary
#890
orhun
closed
7 months ago
0
chore: update Cargo.lock to include correct crate version.
#889
zicklag
closed
7 months ago
2
chore: bump Jumpy version in Cargo.toml
#888
zicklag
closed
7 months ago
0
feat: show the game version at the bottom-right of the main menu.
#887
zicklag
closed
7 months ago
0
fix: fix drop of player inputs for multiple button events per frame.
#886
zicklag
closed
7 months ago
0
build(deps): update dependencies, including bones.
#885
zicklag
closed
7 months ago
0
build(deps): update dependencies.
#884
zicklag
closed
7 months ago
0
fix(character_movement): Fix sleeping kinematic / has_moved optimization causing AI to sink into ground
#883
MaxCWhitehead
closed
7 months ago
1
AI clipping into collision boxes and losing control of the player
#882
Biped-Potato
closed
7 months ago
3
Log & Lua Console
#881
zicklag
opened
7 months ago
0
World & Schema Inspector
#880
zicklag
opened
7 months ago
0
Support Recording Replays for Debugging
#879
zicklag
opened
7 months ago
0
feat: add a debug menu ( F12 ) with snapshot and restore buttons.
#878
zicklag
closed
7 months ago
0
Make Control Settings Accessible From the Pause Menu
#877
zicklag
closed
1 month ago
3
feat: add kickback to blunderbass.
#876
zicklag
closed
7 months ago
0
feat: add work-in-progress blunderbass to the devpack.
#875
zicklag
closed
7 months ago
0
feat: load hats, players, and maps from asset packs.
#874
zicklag
closed
7 months ago
0
Hide the Annoying Sound Parsing Logs From the Jumpy Log Output
#873
zicklag
opened
7 months ago
3
chore: update copyright date and change "Fish Fight" to "Fish Folk" in license.
#872
erlend-sh
closed
8 months ago
0
feat: add anchor item implemented with the new Lua scripting system.
#870
zicklag
closed
8 months ago
0
docs: add packaging instructions
#868
orhun
closed
8 months ago
0
ci: remove scheduled nightly builds.
#867
zicklag
closed
9 months ago
0
feat: allow setting asset and asset pack dirs with environment variables.
#866
zicklag
closed
9 months ago
0
Support setting a custom path for assets
#865
orhun
closed
9 months ago
5
build: update bones and hopefully fix #861.
#864
zicklag
closed
9 months ago
0
feat: create `LuaEngine` resource that can be used to run lua systems.
#863
zicklag
closed
8 months ago
1
Unable to launch game due to audio error (0.8.0)
#861
orhun
closed
9 months ago
7
fix: fix crash in web build due to trying to set fullscreen mode.
#860
zicklag
closed
9 months ago
0
feat: make game start in fullscreen and add fullscreen setting.
#859
zicklag
closed
9 months ago
0
feat: add custom loading screen.
#858
zicklag
closed
9 months ago
0
style: increase the default UI scale to look better on HD screens.
#857
zicklag
closed
9 months ago
0
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