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fishfolk
/
punchy
A 2.5D side-scroller beatemup, made in Bevy
https://fishfolk.github.io/punchy/player/latest
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264
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New Feature: Redirect to main menu or show next steps after beating all AI on screen
#249
osioke
opened
2 years ago
1
Sometimes Player Left-Right Movement Can Be Frozen
#248
zicklag
opened
2 years ago
2
Change Y-Sort value to represent the base Z value
#247
edgarssilva
closed
2 years ago
7
updated bevy version in Cargo.toml and wasm-bindgen in web-demo workflow
#246
odecay
closed
2 years ago
2
updated doc and code to clarify intent and current use for ysort
#245
odecay
closed
2 years ago
2
temporary fix for boss background sort issue
#244
odecay
closed
2 years ago
2
Improve scrolling
#243
odecay
opened
2 years ago
7
Boss can jump "behind" background layers
#242
odecay
opened
2 years ago
11
Position fighters transform relative to feet
#241
odecay
closed
2 years ago
10
Breakable Box
#240
Zac8668
closed
2 years ago
6
gamefeel fixes, updated flopping, knockback priority, timer, velocity.
#239
odecay
closed
2 years ago
2
Hurtbox size update
#238
odecay
closed
2 years ago
2
Update Leafwing With Bugfix and Cargo Update
#237
zicklag
closed
2 years ago
2
button sounds
#236
DRuppFv
closed
2 years ago
8
Re-enebled boss ai, unique groundslam attack
#235
odecay
closed
2 years ago
4
Add projectile despawning on collision.
#233
edgarssilva
closed
2 years ago
5
new healing system | making it easier to organize
#232
DRuppFv
closed
2 years ago
9
Debug lines for y-sorting
#230
edgarssilva
closed
2 years ago
7
Fix YSort and add editable colliders
#229
edgarssilva
closed
2 years ago
9
Update Bevy Parallax to Latest Released Version
#228
zicklag
closed
2 years ago
2
Fix enemies hitbox
#227
edgarssilva
closed
1 year ago
4
Move attack damage to attack definition in YAML
#226
odecay
closed
2 years ago
2
new music files + levels folder + all levels
#225
DRuppFv
closed
2 years ago
4
Fix rapier debug render
#224
zicklag
closed
2 years ago
10
Allow Configuring Debug Tools at Runtime
#223
zicklag
closed
2 years ago
10
Rebase Boss MVP by @edgarssilva
#222
zicklag
closed
2 years ago
4
Load attack properties from assets
#221
odecay
closed
2 years ago
11
Enemies chooses the closest player
#220
Zac8668
closed
2 years ago
3
making clear to the player
#219
DRuppFv
closed
2 years ago
0
Remove Unused ActionIntents Struct
#218
zicklag
closed
2 years ago
1
Move LocalizationExt Trait to `localization.rs`
#215
zicklag
closed
2 years ago
2
Create ARCHITECTURE.md
#214
erlend-sh
closed
2 years ago
2
Gamepad Controls Are Broken in Various Ways
#213
zicklag
closed
2 years ago
4
Update Bevy Fluent to Released Version
#212
zicklag
closed
2 years ago
1
Make Projectiles Despawn on Collision Again
#210
zicklag
closed
2 years ago
1
Inventory system
#206
edgarssilva
closed
2 years ago
15
Update Remaining Git Dependencies
#204
zicklag
closed
2 years ago
0
New Fighter State Design and Gameplay Refactor
#203
zicklag
closed
2 years ago
38
Add Health item
#202
64kramsystem
closed
2 years ago
2
Architecture doc
#201
erlend-sh
closed
2 years ago
7
Add boss MVP
#200
edgarssilva
closed
2 years ago
5
Update Org Name & Links in README
#199
zicklag
closed
2 years ago
6
Improve AI targeting
#198
64kramsystem
closed
2 years ago
2
Implement intention to move
#195
64kramsystem
closed
2 years ago
13
Deserialization Fix
#194
zicklag
closed
2 years ago
2
Revert "Update YAML Version and Cargo Update" due to broken gamestate…
#193
odecay
closed
2 years ago
2
Remove Unneeded Dependencies
#192
zicklag
closed
2 years ago
3
Non-contiguous Animation Clip/Playback
#191
odecay
opened
2 years ago
2
Update YAML Version and Cargo Update
#190
zicklag
closed
2 years ago
7
Update to Bevy 0.8 🎉
#189
zicklag
closed
2 years ago
5
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