fjardon / OpenRGB

GNU General Public License v2.0
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OpenRGB (formerly OpenAuraSDK)

One of the biggest complaints about RGB is the software ecosystem surrounding it. Every manufacturer has their own app, their own brand, their own style. If you want to mix and match devices, you end up with a ton of conflicting, functionally identical apps competing for your background resources. On top of that, these apps are proprietary and Windows-only. Some even require online accounts. What if there was a way to control all of your RGB devices from a single app, on both Windows and Linux, without any nonsense? That is what OpenRGB sets out to achieve. One app to rule them all.

Features

Supported Devices

See the Project Wiki for the current list of supported devices.

WARNING!

This project provides a tool to probe the SMBus. This is a potentially dangerous operation if you don't know what you're doing. Exercise caution when clicking the Detect Devices or Dump Device buttons. There have been reports of Gigabyte motherboards having serious issues (bricking the RGB or bricking the entire board) when dumping certain devices. On the same lines, exercise the same caution when using the i2cdump and i2cdetect commands on Linux, as they perform the same functionality. OpenRGB is not liable for damage caused by improper SMBus access.

As of now, only Gigabyte RGB Fusion 2.0 boards have been reported to have issues.

OpenRGB_0.11

Windows

USB Access

Linux

SMBus Access

USB Access

OpenRGB SDK

OpenRGB provides a network interface for controlling supported RGB devices from other software. These projects implement the OpenRGB SDK and provide additional ways for you to control your lighting setup.

Projects Used

Projects Researched

While no code from these projects directly made its way into OpenRGB, these projects have been invaluable resources for protocol information.