Note: This tutorial/example uses a very outdated version of Flame, so I am archiving this repo.
This is an example game made using the :fire: Flame Engine, based of an old step by step tutorial.
It's a very simple game, where boxes will fall and the goal is to destroy them before they hit the bottom of the screen.
Flame is a minimalist Flutter game engine that provides a few modules to make a Canvas-based game.
The master branch of this example is using the bleeding-edge Flame 1.0.0 release candidates. They are not ready for production use; for that use the latest stable Flame 0.27.0.
This tutorial is also available in the following versions: 0.6.x, 0.8.x, 0.10.x and 0.27.x.
You can also try the game yourself via this APK or the Play Store (it's just falling boxes and explosions, though).