floppyhammer / pathfinder-cpp

A C++ port of the Rust Pathfinder GPU rasterizer
MIT License
9 stars 2 forks source link

Pathfinder C++

This is a C++ port of Pathfinder 3 with a Vulkan backend added.

Requirements

Notable: The D3d11 mode has some limits in an OpenGL ES context because, for ES, it's impossible to read & write the same image in a single compute invocation.

Run demo

Shader generation (Optional)

Windows / Linux / Mac

Android

Web