fogleman / Minecraft

Simple Minecraft-inspired program using Python and Pyglet
MIT License
5.21k stars 1.23k forks source link

Minecraft

Simple Minecraft-inspired demo written in Python and Pyglet.

http://www.youtube.com/watch?v=kC3lwK631X8

Like this project?

You might also like my other Minecraft clone written in C using modern OpenGL (GL shader language). It performs better, has better terrain generation and saves state to a sqlite database. See here:

https://github.com/fogleman/Craft

Goals and Vision

I would like to see this project turn into an educational tool. Kids love Minecraft and Python is a great first language. This is a good opportunity to get children excited about programming.

The code should become well commented and more easily configurable. It should be easy to make some simple changes and see the results quickly.

I think it would be great to turn the project into more of a library / API... a Python package that you import and then use / configure to setup a world and run it. Something along these lines...

import mc

world = mc.World(...)
world.set_block(x, y, z, mc.DIRT)
mc.run(world)

The API could contain functionality for the following:

How to Run

pip install pyglet
git clone https://github.com/fogleman/Minecraft.git
cd Minecraft
python main.py

Mac

On Mac OS X, you may have an issue with running Pyglet in 64-bit mode. Try running Python in 32-bit mode first:

arch -i386 python main.py

If that doesn't work, set Python to run in 32-bit mode by default:

defaults write com.apple.versioner.python Prefer-32-Bit -bool yes 

This assumes you are using the OS X default Python. Works on Lion 10.7 with the default Python 2.7, and may work on other versions too. Please raise an issue if not.

Or try Pyglet 1.2 alpha, which supports 64-bit mode:

pip install https://pyglet.googlecode.com/files/pyglet-1.2alpha1.tar.gz 

If you don't have pip or git

For pip:

For git:

See the wiki for this project to install Python, and other tips.

How to Play

Moving

Building

Quitting