Open themastersheep opened 1 week ago
0.10.1
Centos 7
installed using default config from the readme.
when attempting to jump, the flash prompt replaces the status line, but over two lines, upon exiting the status line returns, but the prompt remains.
subsequent jump attempts create more flash prompt signs in the sign column.
using ctrl+l will redraw and remove them.
EDIT run within tmux session with status bar disabled
tmux
prompt to display on a single line and to be cleared once jump complete.
vim.env.LAZY_STDPATH = ".repro" load(vim.fn.system("curl -s https://raw.githubusercontent.com/folke/lazy.nvim/main/bootstrap.lua"))() require("lazy.minit").repro({ spec = { { "folke/flash.nvim", event = "VeryLazy", ---@type Flash.Config opts = {}, -- stylua: ignore keys = { { "s", mode = { "n", "x", "o" }, function() require("flash").jump() end, desc = "Flash" }, { "S", mode = { "n", "x", "o" }, function() require("flash").treesitter() end, desc = "Flash Treesitter" }, { "r", mode = "o", function() require("flash").remote() end, desc = "Remote Flash" }, { "R", mode = { "o", "x" }, function() require("flash").treesitter_search() end, desc = "Treesitter Search" }, { "<c-s>", mode = { "c" }, function() require("flash").toggle() end, desc = "Toggle Flash Search" }, }, }, }, })
narrowed the issue down to running in tmux with the status bar disabled.
tmux command set status off
set status off
Edit: issue also occurs if the status bar is moved to the top.
Tmux version 3.3a
Did you check docs and existing issues?
Neovim version (nvim -v)
0.10.1
Operating system/version
Centos 7
Describe the bug
installed using default config from the readme.
when attempting to jump, the flash prompt replaces the status line, but over two lines, upon exiting the status line returns, but the prompt remains.
subsequent jump attempts create more flash prompt signs in the sign column.
using ctrl+l will redraw and remove them.
Steps To Reproduce
EDIT run within
tmux
session with status bar disabledExpected Behavior
prompt to display on a single line and to be cleared once jump complete.
Repro