β‘flash.nvim
flash.nvim
lets you navigate your code with search labels,
enhanced character motions, and Treesitter integration.
Search Integration |
Standalone Jump |
|
|
f , t , F , T |
Treesitter |
|
|
β¨ Features
- π Search Integration: integrate flash.nvim with your regular
search using
/
or ?
. Labels appear next to the matches,
allowing you to quickly jump to any location. Labels are
guaranteed not to exist as a continuation of the search pattern.
- β¨οΈ type as many characters as you want before using a jump label.
- β‘ Enhanced
f
, t
, F
, T
motions
- π³ Treesitter Integration: all parents of the Treesitter node
under your cursor are highlighted with a label for quick selection
of a specific Treesitter node.
- π― Jump Mode: a standalone jumping mode similar to search
- π Search Modes:
exact
, search
(regex), and fuzzy
search modes
- πͺ Multi Window jumping
- π Remote Actions: perform motions in remote locations
- β« dot-repeatable jumps
- π‘ highly extensible: check the examples
π Requirements
- Neovim >= 0.8.0 (needs to be built with LuaJIT)
π¦ Installation
Install the plugin with your preferred package manager:
lazy.nvim:
{
"folke/flash.nvim",
event = "VeryLazy",
---@type Flash.Config
opts = {},
-- stylua: ignore
keys = {
{ "s", mode = { "n", "x", "o" }, function() require("flash").jump() end, desc = "Flash" },
{ "S", mode = { "n", "x", "o" }, function() require("flash").treesitter() end, desc = "Flash Treesitter" },
{ "r", mode = "o", function() require("flash").remote() end, desc = "Remote Flash" },
{ "R", mode = { "o", "x" }, function() require("flash").treesitter_search() end, desc = "Treesitter Search" },
{ "<c-s>", mode = { "c" }, function() require("flash").toggle() end, desc = "Toggle Flash Search" },
},
}
β οΈ When creating the keymaps manually either use a lua function like
function() require("flash").jump() end
as the rhs, or a string
like <cmd>lua require("flash").jump()<cr>
.
DO NOT use :lua
, since that will break dot-repeat
βοΈ Configuration
flash.nvim is highly configurable. Please refer to the default settings below.
Default Settings
```lua
{
-- labels = "abcdefghijklmnopqrstuvwxyz",
labels = "asdfghjklqwertyuiopzxcvbnm",
search = {
-- search/jump in all windows
multi_window = true,
-- search direction
forward = true,
-- when `false`, find only matches in the given direction
wrap = true,
---@type Flash.Pattern.Mode
-- Each mode will take ignorecase and smartcase into account.
-- * exact: exact match
-- * search: regular search
-- * fuzzy: fuzzy search
-- * fun(str): custom function that returns a pattern
-- For example, to only match at the beginning of a word:
-- mode = function(str)
-- return "\\<" .. str
-- end,
mode = "exact",
-- behave like `incsearch`
incremental = false,
-- Excluded filetypes and custom window filters
---@type (string|fun(win:window))[]
exclude = {
"notify",
"cmp_menu",
"noice",
"flash_prompt",
function(win)
-- exclude non-focusable windows
return not vim.api.nvim_win_get_config(win).focusable
end,
},
-- Optional trigger character that needs to be typed before
-- a jump label can be used. It's NOT recommended to set this,
-- unless you know what you're doing
trigger = "",
-- max pattern length. If the pattern length is equal to this
-- labels will no longer be skipped. When it exceeds this length
-- it will either end in a jump or terminate the search
max_length = false, ---@type number|false
},
jump = {
-- save location in the jumplist
jumplist = true,
-- jump position
pos = "start", ---@type "start" | "end" | "range"
-- add pattern to search history
history = false,
-- add pattern to search register
register = false,
-- clear highlight after jump
nohlsearch = false,
-- automatically jump when there is only one match
autojump = false,
-- You can force inclusive/exclusive jumps by setting the
-- `inclusive` option. By default it will be automatically
-- set based on the mode.
inclusive = nil, ---@type boolean?
-- jump position offset. Not used for range jumps.
-- 0: default
-- 1: when pos == "end" and pos < current position
offset = nil, ---@type number
},
label = {
-- allow uppercase labels
uppercase = true,
-- add any labels with the correct case here, that you want to exclude
exclude = "",
-- add a label for the first match in the current window.
-- you can always jump to the first match with ``
current = true,
-- show the label after the match
after = true, ---@type boolean|number[]
-- show the label before the match
before = false, ---@type boolean|number[]
-- position of the label extmark
style = "overlay", ---@type "eol" | "overlay" | "right_align" | "inline"
-- flash tries to re-use labels that were already assigned to a position,
-- when typing more characters. By default only lower-case labels are re-used.
reuse = "lowercase", ---@type "lowercase" | "all" | "none"
-- for the current window, label targets closer to the cursor first
distance = true,
-- minimum pattern length to show labels
-- Ignored for custom labelers.
min_pattern_length = 0,
-- Enable this to use rainbow colors to highlight labels
-- Can be useful for visualizing Treesitter ranges.
rainbow = {
enabled = false,
-- number between 1 and 9
shade = 5,
},
-- With `format`, you can change how the label is rendered.
-- Should return a list of `[text, highlight]` tuples.
---@class Flash.Format
---@field state Flash.State
---@field match Flash.Match
---@field hl_group string
---@field after boolean
---@type fun(opts:Flash.Format): string[][]
format = function(opts)
return { { opts.match.label, opts.hl_group } }
end,
},
highlight = {
-- show a backdrop with hl FlashBackdrop
backdrop = true,
-- Highlight the search matches
matches = true,
-- extmark priority
priority = 5000,
groups = {
match = "FlashMatch",
current = "FlashCurrent",
backdrop = "FlashBackdrop",
label = "FlashLabel",
},
},
-- action to perform when picking a label.
-- defaults to the jumping logic depending on the mode.
---@type fun(match:Flash.Match, state:Flash.State)|nil
action = nil,
-- initial pattern to use when opening flash
pattern = "",
-- When `true`, flash will try to continue the last search
continue = false,
-- Set config to a function to dynamically change the config
config = nil, ---@type fun(opts:Flash.Config)|nil
-- You can override the default options for a specific mode.
-- Use it with `require("flash").jump({mode = "forward"})`
---@type table
modes = {
-- options used when flash is activated through
-- a regular search with `/` or `?`
search = {
-- when `true`, flash will be activated during regular search by default.
-- You can always toggle when searching with `require("flash").toggle()`
enabled = false,
highlight = { backdrop = false },
jump = { history = true, register = true, nohlsearch = true },
search = {
-- `forward` will be automatically set to the search direction
-- `mode` is always set to `search`
-- `incremental` is set to `true` when `incsearch` is enabled
},
},
-- options used when flash is activated through
-- `f`, `F`, `t`, `T`, `;` and `,` motions
char = {
enabled = true,
-- dynamic configuration for ftFT motions
config = function(opts)
-- autohide flash when in operator-pending mode
opts.autohide = opts.autohide or (vim.fn.mode(true):find("no") and vim.v.operator == "y")
-- disable jump labels when not enabled, when using a count,
-- or when recording/executing registers
opts.jump_labels = opts.jump_labels
and vim.v.count == 0
and vim.fn.reg_executing() == ""
and vim.fn.reg_recording() == ""
-- Show jump labels only in operator-pending mode
-- opts.jump_labels = vim.v.count == 0 and vim.fn.mode(true):find("o")
end,
-- hide after jump when not using jump labels
autohide = false,
-- show jump labels
jump_labels = false,
-- set to `false` to use the current line only
multi_line = true,
-- When using jump labels, don't use these keys
-- This allows using those keys directly after the motion
label = { exclude = "hjkliardc" },
-- by default all keymaps are enabled, but you can disable some of them,
-- by removing them from the list.
-- If you rather use another key, you can map them
-- to something else, e.g., { [";"] = "L", [","] = H }
keys = { "f", "F", "t", "T", ";", "," },
---@alias Flash.CharActions table
-- The direction for `prev` and `next` is determined by the motion.
-- `left` and `right` are always left and right.
char_actions = function(motion)
return {
[";"] = "next", -- set to `right` to always go right
[","] = "prev", -- set to `left` to always go left
-- clever-f style
[motion:lower()] = "next",
[motion:upper()] = "prev",
-- jump2d style: same case goes next, opposite case goes prev
-- [motion] = "next",
-- [motion:match("%l") and motion:upper() or motion:lower()] = "prev",
}
end,
search = { wrap = false },
highlight = { backdrop = true },
jump = {
register = false,
-- when using jump labels, set to 'true' to automatically jump
-- or execute a motion when there is only one match
autojump = false,
},
},
-- options used for treesitter selections
-- `require("flash").treesitter()`
treesitter = {
labels = "abcdefghijklmnopqrstuvwxyz",
jump = { pos = "range", autojump = true },
search = { incremental = false },
label = { before = true, after = true, style = "inline" },
highlight = {
backdrop = false,
matches = false,
},
},
treesitter_search = {
jump = { pos = "range" },
search = { multi_window = true, wrap = true, incremental = false },
remote_op = { restore = true },
label = { before = true, after = true, style = "inline" },
},
-- options used for remote flash
remote = {
remote_op = { restore = true, motion = true },
},
},
-- options for the floating window that shows the prompt,
-- for regular jumps
-- `require("flash").prompt()` is always available to get the prompt text
prompt = {
enabled = true,
prefix = { { "β‘", "FlashPromptIcon" } },
win_config = {
relative = "editor",
width = 1, -- when <=1 it's a percentage of the editor width
height = 1,
row = -1, -- when negative it's an offset from the bottom
col = 0, -- when negative it's an offset from the right
zindex = 1000,
},
},
-- options for remote operator pending mode
remote_op = {
-- restore window views and cursor position
-- after doing a remote operation
restore = false,
-- For `jump.pos = "range"`, this setting is ignored.
-- `true`: always enter a new motion when doing a remote operation
-- `false`: use the window's cursor position and jump target
-- `nil`: act as `true` for remote windows, `false` for the current window
motion = false,
},
}
```
π Usage
-
Treesitter: require("flash").treesitter(opts?)
opens flash in Treesitter mode
- use a jump label, or use
;
and ,
to increase/decrease the selection
-
regular search: search as you normally do, but enhanced with jump labels.
You need to set opts.modes.search.enabled = true
, or toggle it with require("flash").toggle()
-
f
, t
, F
, T
motions:
- After typing
f{char}
or F{char},
you can repeat the motion with f
or go to the previous match with F
to undo a jump.
- Similarly, after typing
t{char}
or T{char},
you can repeat the motion
with t
or go to the previous match with T
.
- You can also go to the next match with
;
or previous match with ,
- Any highlights clear automatically when moving, changing buffers,
or pressing
<esc>
.
-
toggle Search: require("flash").toggle(boolean?)
- toggles flash on or off while using regular search
-
Treesitter Search: require("flash").treesitter_search(opts?)
opens flash in Treesitter Search mode
- combination of Treesitter and Search modes
- do something like
yR
- you can now start typing a search pattern.
- arround your matches, all the surrounding Treesitter nodes will be labeled.
- select a label to perform the operator on the new selection
-
remote: require("flash").remote(opts?)
opens flash in remote mode
require("flash").jump({
remote_op = {
restore = true,
motion = true,
},
})
- this is only useful in operator pending mode.
- For example, press
yr
to start yanking and open flash
- select a label to set the cursor position
- perform any motion, like
iw
or even start flash Treesitter with S
- the yank will be performed on the new selection
- you'll be back in the original window / position
- You can also configure the
remote_op
options by default, so that ys
,
behaves like yr
for remote operations
require("flash").jump({
remote_op = {
restore = true,
motion = nil,
},
})
-
jump: require("flash").jump(opts?)
opens flash with the given options
- type any number of characters before typing a jump label
-
VS Code: some functionality is changed/disabled when running flash in VS Code:
prompt
is disabled. You can use require("flash").prompt()
to get the
prompt text and integrate it into the statusline.
highlights
are set to different defaults that will actually work in VS Code
π‘ API
The options for require("flash").jump(opts?)
, are the same as
those in the config section, but can additionally have the following fields:
matcher
: a custom function that generates matches for a given window
labeler
: a custom function to label matches
You can also add labels in the matcher
function and then set labeler
to an empty function labeler = function() end
Type Definitions
```typescript
type FlashMatcher = (win: number, state: FlashState) => FlashMatch[];
type FlashLabeler = (matches: FlashMatch[], state: FlashState) => void;
interface FlashMatch {
win: number;
pos: [number, number]; // (1,0)-indexed
end_pos: [number, number]; // (1,0)-indexed
label?: string | false; // set to false to never show a label for this match
highlight?: boolean; // override opts.highlight.matches for this match
}
// Check the code for the full definition
// of Flash.State at `lua/flash/state.lua`
type FlashState = {};
```
π‘ Examples
Forward search only
```lua
require("flash").jump({
search = { forward = true, wrap = false, multi_window = false },
})
```
Backward search only
```lua
require("flash").jump({
search = { forward = false, wrap = false, multi_window = false },
})
```
Show diagnostics at target, without changing cursor position
```lua
require("flash").jump({
action = function(match, state)
vim.api.nvim_win_call(match.win, function()
vim.api.nvim_win_set_cursor(match.win, match.pos)
vim.diagnostic.open_float()
end)
state:restore()
end,
})
-- More advanced example that also highlights diagnostics:
require("flash").jump({
matcher = function(win)
---@param diag Diagnostic
return vim.tbl_map(function(diag)
return {
pos = { diag.lnum + 1, diag.col },
end_pos = { diag.end_lnum + 1, diag.end_col - 1 },
}
end, vim.diagnostic.get(vim.api.nvim_win_get_buf(win)))
end,
action = function(match, state)
vim.api.nvim_win_call(match.win, function()
vim.api.nvim_win_set_cursor(match.win, match.pos)
vim.diagnostic.open_float()
end)
state:restore()
end,
})
```
Match beginning of words only
```lua
require("flash").jump({
search = {
mode = function(str)
return "\\<" .. str
end,
},
})
```
Initialize flash with the word under the cursor
```lua
require("flash").jump({
pattern = vim.fn.expand(""),
})
```
Jump to a line
```lua
require("flash").jump({
search = { mode = "search", max_length = 0 },
label = { after = { 0, 0 } },
pattern = "^"
})
```
Select any word
```lua
require("flash").jump({
pattern = ".", -- initialize pattern with any char
search = {
mode = function(pattern)
-- remove leading dot
if pattern:sub(1, 1) == "." then
pattern = pattern:sub(2)
end
-- return word pattern and proper skip pattern
return ([[\<%s\w*\>]]):format(pattern), ([[\<%s]]):format(pattern)
end,
},
-- select the range
jump = { pos = "range" },
})
```
f
, t
, F
, T
with labels
Use the options below:
```lua
{
modes = {
char = {
jump_labels = true
}
}
}
```
Telescope integration
This will allow you to use `s` in normal mode
and `` in insert mode, to jump to a label in Telescope results.
```lua
{
"nvim-telescope/telescope.nvim",
optional = true,
opts = function(_, opts)
local function flash(prompt_bufnr)
require("flash").jump({
pattern = "^",
label = { after = { 0, 0 } },
search = {
mode = "search",
exclude = {
function(win)
return vim.bo[vim.api.nvim_win_get_buf(win)].filetype ~= "TelescopeResults"
end,
},
},
action = function(match)
local picker = require("telescope.actions.state").get_current_picker(prompt_bufnr)
picker:set_selection(match.pos[1] - 1)
end,
})
end
opts.defaults = vim.tbl_deep_extend("force", opts.defaults or {}, {
mappings = {
n = { s = flash },
i = { [""] = flash },
},
})
end,
}
```
Continue last search
```lua
require("flash").jump({continue = true})
```
2-char jump, similar to
mini.jump2d
or
HopWord (hop.nvim)
```lua
local Flash = require("flash")
---@param opts Flash.Format
local function format(opts)
-- always show first and second label
return {
{ opts.match.label1, "FlashMatch" },
{ opts.match.label2, "FlashLabel" },
}
end
Flash.jump({
search = { mode = "search" },
label = { after = false, before = { 0, 0 }, uppercase = false, format = format },
pattern = [[\<]],
action = function(match, state)
state:hide()
Flash.jump({
search = { max_length = 0 },
highlight = { matches = false },
label = { format = format },
matcher = function(win)
-- limit matches to the current label
return vim.tbl_filter(function(m)
return m.label == match.label and m.win == win
end, state.results)
end,
labeler = function(matches)
for _, m in ipairs(matches) do
m.label = m.label2 -- use the second label
end
end,
})
end,
labeler = function(matches, state)
local labels = state:labels()
for m, match in ipairs(matches) do
match.label1 = labels[math.floor((m - 1) / #labels) + 1]
match.label2 = labels[(m - 1) % #labels + 1]
match.label = match.label1
end
end,
})
```
π Highlights
Group |
Default |
Description |
FlashBackdrop |
Comment |
backdrop |
FlashMatch |
Search |
search matches |
FlashCurrent |
IncSearch |
current match |
FlashLabel |
Substitute |
jump label |
FlashPrompt |
MsgArea |
prompt |
FlashPromptIcon |
Special |
prompt icon |
FlashCursor |
Cursor |
cursor |
π¦ Alternatives