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yupgi_alert0
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CargoCashTrickler is no longer needed.
#92
GraionDilach
opened
7 years ago
1
Unleashed difficulty AI
#91
forcecore
closed
7 years ago
0
Cooler iron curtain effect
#90
forcecore
closed
7 years ago
1
Super Saiyan Technician transparency
#89
forcecore
closed
7 years ago
2
Spawner logic with weapons (RA2 destroyers)
#88
forcecore
closed
7 years ago
1
Compatibility for upstream bleed and AS
#87
jrb0001
closed
7 years ago
6
harvester dead lock is annoying
#86
forcecore
closed
7 years ago
1
Fragile placement reprogram
#85
forcecore
closed
7 years ago
0
scripted hacky check @ rebase
#84
forcecore
closed
7 years ago
0
Lua documenting stuff
#83
forcecore
closed
6 years ago
1
TODO: make a PR for Lua
#82
forcecore
closed
7 years ago
0
Spawner can't be entered when hovering over a building
#81
forcecore
closed
7 years ago
0
Ant starting units
#80
forcecore
closed
7 years ago
0
Changes from Vanilla OpenRA (For list of changes for the next release)
#79
forcecore
closed
7 years ago
2
YAML checking for Playtest-20170304
#78
forcecore
closed
7 years ago
3
Kirov performance issue?
#77
forcecore
closed
7 years ago
5
Merge my modded engine with Playtest-20170304
#76
forcecore
closed
7 years ago
1
Nuke MIG Renders under nuke silo when landed
#75
MustaphaTR
closed
7 years ago
1
Kirov has a too Tiny Selection Box
#74
MustaphaTR
closed
7 years ago
1
Fix Tiberian Fiend Death Anim Palette
#73
MustaphaTR
closed
7 years ago
1
Tiberian Fiend Deth Anim uses wrong palette.
#72
MustaphaTR
closed
7 years ago
0
Move MCV back in the build queue
#71
MustaphaTR
closed
7 years ago
1
Desolator Cameo uses RA2 Font
#70
MustaphaTR
closed
7 years ago
5
Labor Camp cameo says Tech Center
#69
MustaphaTR
closed
7 years ago
2
Torasque
#68
forcecore
closed
7 years ago
0
Make AI build ant hill near ore
#67
forcecore
closed
7 years ago
1
New AI expansion code
#66
forcecore
opened
7 years ago
0
ELO rating based AI
#65
forcecore
closed
7 years ago
2
Auto normals, deep learning ver.
#64
forcecore
opened
7 years ago
0
Carrier, too dull.
#63
forcecore
closed
7 years ago
1
Carrier too cheap
#62
forcecore
closed
7 years ago
0
Buzzer hive cant-friendly-fire glitch
#61
forcecore
closed
7 years ago
1
Grinder (Tier 2 tech). Ants don't self heal nor can be "fixed" but they can be grinded.
#60
forcecore
closed
7 years ago
6
Slave miner?
#59
forcecore
closed
7 years ago
1
Improve buzzer hive graphics
#58
forcecore
closed
7 years ago
1
Ant hill is not auto-targeted
#57
forcecore
closed
7 years ago
1
evolution chamber AI
#56
forcecore
closed
7 years ago
1
Spawned aircraft landing problem
#55
forcecore
closed
7 years ago
1
Need better detectors
#54
forcecore
opened
7 years ago
2
Ants faction uses British Flag
#53
MustaphaTR
closed
7 years ago
3
Queen Ant cameo is too dark
#52
MustaphaTR
closed
7 years ago
1
Ants can be repaired with Service Depot
#51
MustaphaTR
closed
7 years ago
2
Labor camp $$$ indication not so visible
#50
forcecore
closed
7 years ago
2
Automatic entering if rally point on building
#49
forcecore
closed
7 years ago
3
Make super ant show up in build palette
#48
forcecore
closed
7 years ago
1
new sound for evo active state
#47
forcecore
closed
7 years ago
1
Evo should become tier 3.
#46
forcecore
closed
7 years ago
1
Hyper ant (ant with tesla orb stuck at its thorax). 2x superant = 1 hyperant
#45
forcecore
closed
7 years ago
1
Evolution chamber "action" and sound.
#44
forcecore
closed
7 years ago
1
Evolution chamber unit exit offset polishing
#43
forcecore
closed
7 years ago
1
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