Closed foxostro closed 11 years ago
Rather than implement my own 3D math code, I should rely on GLKit.framework where possible. This will reduce the size of the code base and limit the places where bugs can appear.
Complete as of 353d0c98d6bb3895a0d346a6ebf4c8017a68810b
Rather than implement my own 3D math code, I should rely on GLKit.framework where possible. This will reduce the size of the code base and limit the places where bugs can appear.