I disabled back face culling for terrain because it made it easier to mirror terrain pieces for overhangs. However, it should be re-enabled for performance reasons. (These overhangs will also need to have their face windings reversed so they are culled correctly.)
I disabled back face culling for terrain because it made it easier to mirror terrain pieces for overhangs. However, it should be re-enabled for performance reasons. (These overhangs will also need to have their face windings reversed so they are culled correctly.)