The INT data type is a frequently used type when we design the vertex buffer data or index buffer data. The data size of the INT type is smaller than that of Float. I am eager to see such a feature implemented.
new VertexElement("element_name", 0, VertexElementFormat.INT, 0)
The
INT
data type is a frequently used type when we design the vertex buffer data or index buffer data. The data size of the INT type is smaller than that of Float. I am eager to see such a feature implemented.