Closed Sway007 closed 2 months ago
Keep the complete function macro declaration.
Fix the bug:
// shaderlab #define saturate(a) clamp( a, 0.0, 1.0 ) // after compilation #define saturate
fix #2086 & #2091
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
Keep the complete function macro declaration.
Fix the bug:
fix #2086 & #2091