Open zbx99 opened 4 weeks ago
You need to call resourceLoader
before use to tell the engine that your loader
is required to load this file.
You can write like this:
@resourceLoader("ZIP", ["zip"])
export class ZipLoader extends Loader<GLTFResource>{
I try to write my own custom loader like this.https://galacean.antgroup.com/engine/docs/assets/custom/ ,but I cannot use my own custom loader.Here is my loader.