Open galkhusel opened 1 year ago
deciscion tree
https://medium.com/@argentics/advanced-ai-programming-for-adaptive-npc-behavior-91bad6236f95 https://www.researchgate.net/figure/An-example-of-a-simple-high-level-decision-tree-for-a-first-person-shooter-NPC_fig3_292141020 https://www.google.com/search?q=q+learning+or+decision+trees+for+npc&oq=q+learning+or+decision+trees+for+npc&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIGCAEQLhhA0gEJMTI5MjNqMGoxqAIAsAIA&sourceid=chrome&ie=UTF-8 https://es.wikipedia.org/wiki/Q-learning
posibles outcomes
chase - pathfinding caminar - pathfinding
reforzar - change site escoutear - search site
3 step process investigar - scavange craftear - crafting heal - usar crafting
Q-learning algorithm for your graph traversal problem: