gamekit-developers / gamekit

See http://gamekit.org or http://gamekit.googlecode.com A basic cross-platform 3D game engine around Lua, Bullet, .blend files, Ogre or Irrlicht.
248 stars 75 forks source link

AppcppDemo xcode runtime error. #11

Open GerrieWell opened 8 years ago

GerrieWell commented 8 years ago
WINDOW handle: 0x2010770
Engine: Failed to load resource file!
'res.cfg' file not found!
Texture char_momo_col not packed! Try to locate it via ogre-resources in group:'CppDemo'
BlendLoader: Unknown exception
GameLevel: Blend 'Momo.blend' loading failed
Engine: Can't run with out a registered scene. exiting
CppDemo: failed to initialize main loop.

macOSX Is the blendloader bug ,OR just my resource path wrong? BTW,find .. -name res.cfg get nothing. Where is the res.cfg?

GerrieWell commented 8 years ago

and em.. Finally I build the appOgreKit success. But runtime error occur. The console say

error: Couldn't find match for argument for arg Argument: YES

How to fit it ..? I already had mono_ogre.blend in resource folder. And it package to appOgrekit.app in debug output folder . This app work fine .

gerardogc2378 commented 8 years ago

You can try to create res.cfg file

$ touch res.cfg