The goal of gamekit is to create a basic game engine that allows fast prototyping build around open source software free for commercial use.
Use cmake on Windows, Linux and MacOSX should build without further configuration, all dependencies are included in the source tree.
It is easiest to use ''cmake-gui'' to configure all settings and create the build files. Alternatively you can use the commandline cmake tool, for example for MacOSX creating GNU Makefiles using CMake:
mkdir gmake
cd gmake
cmake ..
make
Here are a examples to generate other build / project files, just run cmake without arguments to see other options:
cmake .. -G Xcode
cmake .. -G "Visual Studio 12"
cmake .. -G "Ninja"
cmake .. -G "CodeBlocks - Unix Makefiles"
See: