Provides safe and convenient Rust bindings for the Steam Web API.
[!IMPORTANT] As this project is still a work-in-progress, not all API endpoints are currently supported. Most unsupported endpoints require a Steamworks Publisher API key, something that none of the developers of this project currently have. For a list of all supported API interfaces and endpoints, please see ENDPOINTS.md.
[!NOTE] This project is in early stages of development, so bug reports, suggestions, and pull requests are highly appreciated!
use std::env;
use steam_rs::{Steam, SteamId};
#[tokio::main]
async fn main() {
// Get the Steam API Key as an environment variable
let steam_api_key = env::var("STEAM_API_KEY").expect("Missing an API key");
// Initialize the Steam API client
let steam = Steam::new(steam_api_key);
// Request the recently played games of SteamID `76561197960434622`
let steam_id = SteamId::new(76561197960434622);
let recently_played_games = steam.get_recently_played_games(steam_id, None).await.unwrap();
// Print the total count of the user's recently played games
println!("{}", recently_played_games.total_count);
}
The following resources were used in the developement in this crate:
Special thanks to @marcohoovy for developing the custom macros and error types used in this project.