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gavrilovmiroslav
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svarog
A C#-only old-school modular game engine
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Prefabrication and rendering from ECS
#12
gavrilovmiroslav
opened
4 days ago
0
Shadowcasting has diagonal artifacts
#11
gavrilovmiroslav
opened
4 days ago
0
Plugin dependencies
#10
gavrilovmiroslav
opened
1 week ago
0
Reimplement maps to be sparse
#9
gavrilovmiroslav
opened
1 week ago
0
Implement pattern find and replace without additional allocations
#8
gavrilovmiroslav
opened
1 week ago
0
Implement 3x3 pattern matching over integers or enums
#7
gavrilovmiroslav
opened
1 week ago
1
Shadowcasting implementation
#6
gavrilovmiroslav
closed
1 week ago
2
Camera abstraction
#5
gavrilovmiroslav
opened
2 weeks ago
0
Exposing Delauney and Voronoi algorithms
#4
gavrilovmiroslav
closed
4 days ago
0
Noise map functionality for the `IntMap` type
#3
gavrilovmiroslav
closed
1 week ago
1
BitmapFont abstraction
#2
gavrilovmiroslav
opened
2 weeks ago
1
SFML's font drawing has an access violation
#1
gavrilovmiroslav
opened
2 weeks ago
2