Closed chapulina closed 1 year ago
there are pull requests open to implement this in Garden:
Let's leave this open until we've implemented the camera on Ogre 2.
Hi, are you planning to implement support for wide angle cameras on OGRE 2 in the near future?
In our company we have a use case where we have to use both wide angle cameras and lidars. The issue is that in OGRE 1 lidars work really bad (at least in the gazebo visualization plugin), whereas in OGRE 2 lidars work good, but there is no wide angle camera support.
OGRE 1
OGRE 2
wide angle camera support for ogre2 was added in https://github.com/gazebosim/gz-rendering/pull/733. It's available in Harmonic which is to be released in Sep 2023
Gazebo-classic has a WideAngleCamera sensor which uses custom shaders to created a fisheye effect. It should be ported to Ignition eventually. Most of the implementation will probably live in
ign-rendering
.