Open scpeters opened 2 years ago
Errors from CI:
21: [munknown file: error: C++ exception with description "Ogre::RuntimeAssertionException::RuntimeAssertionException: Ogre/ShadowExtrudePointLight not found. Verify that you referenced the 'ShadowVolume' folder in your resources.cfg in Ogre::ShadowVolumeExtrudeProgram::initialise at C:\vcpkg\buildtrees\ogre\src\eddf310f0b-6ab1152694.clean\OgreMain\src\OgreShadowVolumeExtrudeProgram.cpp (line 71)" thrown in the test body.
Related issue: https://github.com/gazebosim/gazebo-classic/issues/2700 that suggests something to do with ogre 1.12.x version from conda-forge
Related issue: https://github.com/gazebosim/gazebo-classic/issues/2700 that suggests something to do with ogre 1.12.x version from conda-forge
We currently don't use conda in our CI though.
Related issue: gazebosim/gazebo-classic#2700 that suggests something to do with ogre 1.12.x version from conda-forge
We currently don't use conda in our CI though.
It's not using Conda, but it may be using a similar version from vcpkg
The vcpkg snapshot used by the buildfarm is currently 2022.02.23 and the version of ogre1 in there is 1.12.9.
For the ShadowVolume issue, i think we just need to add the correct folder to the right env variable (OGRE_RESOURCE_PATH?) as done for Gazebo Classic at the start of https://github.com/gazebosim/gazebo-classic/issues/2700#issuecomment-949706595 .
Let's disable these tests for now.
Environment
Description
Steps to reproduce
Output
From https://build.osrfoundation.org/view/ign-garden/job/ign_sensors-gz-7-win/13/consoleText
A representative sample of the console output containing
Ogre/ShadowExtrudePointLight not found
: