panels should update according to the data on the object/ collection (see #10)
also keeps that area neat when object is made a collision/trigger/body we can only show the properties.
and even more so with the enums - when "box" shape is selected, then size can be shown, but radius and height is for capsules and cylinders only. showing and hiding properties will be better for the user
panels should update according to the data on the object/ collection (see #10)
also keeps that area neat when object is made a collision/trigger/body we can only show the properties.
and even more so with the enums - when "box" shape is selected, then size can be shown, but radius and height is for capsules and cylinders only. showing and hiding properties will be better for the user