gd-3d / bless

blender level editor software suite
MIT License
21 stars 2 forks source link

Blender Level Editor Software Suite

B.l.e.s.s

Bless is a level editor addon for blender, made primarily for Godot, but has hopes in the future to support more engines (please get in touch!)

This is an ambitious project that will eventually allow creating 100% of your levels outside of the game engine and all inside blender, and then contain this data in an exported .gltf file where it could be reused in other games, or engines. All exports are handled with .gltf and some research has done into nested glTF files - so that will likely be supported in the near future for instancing scenes.

This aims to be a level editor primarily, but it could be used as an interface to create small props and add physics, collisions, scripting, custom components or plain old metadata.

Bless is under heavy construction. Check for the 0.2 milestone, that is when Bless will be "production ready". In the meantime we are looking for brave or interested testing and feedback!

Coming soon:

All the features below are under development and will work in Bless, we have done R&D into these subjects and we are confident they will make the 1.0 release:

1.0 Features:

In the future:

These are things that are important but will take some time, so we have put them here.

2.0 Features

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for bless developers:

if you want to work on Bless, you will need to:

all exporting logic is done in gltf_export.py. it will export all meshes and attach shapes and bodies in the gltf file.

bless

Thank you

A big thank you to these contributers: