like the brush tool #9 , I want to add some basic geonode modifiers for stairs, arches and columns, and invitations for people to add more.
from a UX perspective, there should be some way to change a regular cube into a modified mesh, buy using the cubes bounds. for example stairs will connect from the bottom to the top face of the cube, because the modifier uses the cube shape. (similar to subdivision modelling)
like the brush tool #9 , I want to add some basic geonode modifiers for stairs, arches and columns, and invitations for people to add more.
from a UX perspective, there should be some way to change a regular cube into a modified mesh, buy using the cubes bounds. for example stairs will connect from the bottom to the top face of the cube, because the modifier uses the cube shape. (similar to subdivision modelling)