gd-3d / bless

blender level editor software suite
MIT License
21 stars 2 forks source link

animations #22

Open yankscally opened 3 months ago

yankscally commented 3 months ago

there are situations where there are multiple animations in the scene and organising them are unusual and I don't know what to do yet. animation works exactly the same in blender and godot, except for blender has a "master" animation length while in godot each action determines the animations length.

for example it gets tricky in a level when there are instanced collections, each armature has animations, but in godot you only get a single animation node... playing an action will play the animation for all of the instances at the same time. there are also lots of other corner cases which makes moving animations from blender to godot tricky.

need to figure out something for this