Open rowbyte opened 2 months ago
I see that the wgpu-rs lib has a func create_shader_module_unchecked which configures the shader module to skip bounds checking. Are there any plans to expose that functionality in the wgpu-native FFI interface?
create_shader_module_unchecked
I see that the wgpu-rs lib has a func
create_shader_module_unchecked
which configures the shader module to skip bounds checking. Are there any plans to expose that functionality in the wgpu-native FFI interface?