A program for running experiments on the web Copyright 2012-2015 Mikey Garcia & Nate Kornell
The best way to get acquainted with Collector is to follow along on the StartingUp.html
page.
YES! This program was designed to allow researchers to work with a format they're very familiar with (spreadsheets) to create interactive experiments. As you will see in the tutorial videos, Collector is almost a completely programming free solution. Of course there are times when being able to code will make your life easier but we have tried to minimize user coding wherever possible.
Collector is written mostly in PHP although some of the functionality is achieved through javascript/Jquery. Formatting of the presentations is controlled mostly by HTML5 and CSS2. The breakdown is roughtly ~75% PHP, 10% HTML, 10% CSS, 5% javascript/JQuery
No. Collector is distributed under the GNU GPLv3 license (full text can be found in the /Documentation/
folder). You are free to use, modify, and distribute this program as you wish. If you distribute a modified version of this program you are required to make your modified version available to the public under the same GNU GPLv3 license of the original program.
If you are publishing papers that have used Collector experiments we ask that you acknowledge its use somewhere. This isn't a requirement of using this software but we'd like to get the word out to as many people as possible about it's availability. Hopefully soon there will be a method's journal writeup that you can cite when using Collector. If you build trial types that you think others would find useful we encourage you fork the repository, add your new trial type into the /TrialTypes/
folder, then send us a pull request.
Shuffling is explained in detail during the Hangout 1 video on the StartingUp
page.
Shows a word pair in the format of Cue:Answer
Shows a picture with it's label below.
In the Cue
column you should include the filename and path from within the /Experiment/
folder (e.g., images/filename.jpg
). The program will automatically add HTML tags for png, jpg, and gif images.
Whatever you put in the Answer
column will show up below the image
Designed to display a long text passage. Uses the Cue
field as the passage and accepts html markup (e.g., <p>paragraph</p>
, <b>bold</b>
, <br />
, etc.)
Cued recall of a word pair in the form of Cue:_____
Show an image with a textbox below where users can type a response. The image comes from the Cue
column (e.g., images/bringing it all back home.jpg
). Responses are recorded and automatically scored for % match with the text in the Answer
column.
INCOMPLETE INFO
INCOMPLETE INFO
INCOMPLETE INFO
INCOMPLETE INFO
INCOMPLETE INFO
Allows you to give participants instructions during the experiment.
Instruct trials are special because they do not have to correspond to a line in the stimuli file.
To call an instruct trial you insert Item
(0), Trial Type
(Instruct), and Procedure Notes
(instructions and/or HTML code).
If you are using instructions that are in your stimuli file you insert the stimuli row as Item
and in the stimuli file you place your instructions in the Cue
column.
See the Order file used in Condition 1 for an example.
Allows you to use audio clips as stimuli. When you use this trial type you need to put the path from the /Experiment/
folder to your audio file in the Cue
column (e.g., if your audio file is in a folder called sounds you would use sounds/random.mp3
). Audio uses the HTML5
Many of the best ideas/solutions in Collector have come from the mind of Tyson. Tyson's contributions are so wide that it is hard to think of a piece of the code he hasn't been involved with at this point. Despite his broad contributions, I think Tyson would agree with me that his real baby is the getdata functionality in /Data/
. Every time you use those slick menus to check participant completion, exclude flagged users, or download all your precious data into one clean sheet you have Tyson to thank.
Completely reorganized the collector.js code to be object oriented. Is responsible for the current look of Collector because he redid nearly all of the CSS to make it much prettier than I initially could.
Figured out how to implement the Audio trial type
Without Nate there would be no Collector. Many years ago Nate taught me how to use the tool he had created for himself, Generic, and that code inspired me to write Collector. Most of the core ideas and design decision at the heart of this project are either directly lifted from Nate's program or were based on adaptations of what he had created.