glikely / obs-ptz

OBS Pan Tilt Zoom camera control plugin
GNU General Public License v2.0
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Pan Tilt Zoom (PTZ) Controls for OBS Studio

build status

This is a plugin for controlling PTZ Cameras from OBS studio.

This plugin adds a new control dock window that can be used to control pan, tilt, zoom camera directly from the OBS Studio main window. It also tracks the current active scenes to automatically select the correct camera for control and can be automated by adding PTZ Actions sources to trigger camera actions when scenes change.

PTZ Controls Screenshot

PTZ Controls Screenshot

Features:

OBS project resource page

#obsptz on Twitter

User Guide

Installation

Go to the releases page to find the latest binary release for your platform. Binaries are created for Windows (x64), MacOS (Arm, x86_64, and Universal), and Ubuntu Linux 22.04 (x86_64). Download the package for your platform and install it. If you need support for a different platform (e.g. Linux Arm) then you'll need to follow the building from source instructions below.

OBS PTZ Releases

Configuration

To show the controls dock, in the Docks menu select PTZ Controls. The PTZ Controls window should appear. You can drag the window to any side of the OBS Studio main window to dock it into place, or just leave it floating.

Initially no PTZ cameras will be configured. To add a camera, click on the gear icon at the bottom of the dock window, or in the Tools menu select PTZ Controls. The PTZ Settings window will appear.

The Settings window has three tabs, General, Cameras and About. The General tab has settings that affect every camera. The Cameras tab is where you add and remove cameras, and change individual camera settings. The About tab give some details about the plugin and what version is installed.

Adding a Camera

The camera controller only handles the PTZ control of a video source. You should add the camera's video source in OBS before adding PTZ control to the plugin.

To add a camera, select the Cameras tab and click the + button at the bottom of the window. It will expand to a list of camera control connections that are available. Select the control protocol that is used by your camera. A new camera instance will be added to the list above. Click on the new camera and the camera settings will appear on the right hand side of the window. You'll need to enter the camera connection details, either the network address or serial port used for control. Click the Apply button to connect to the camera.

Finally associate the camera with an OBS source by using the Source combo box. This lets the plugin automatically select the right camera for control when the preview or program scene changes in OBS.

Removing a camera

To remove a camera, select the camera in the settings dialog can click the - button in the toolbar.

Controlling Cameras

Cameras are controlled with the arrow buttons in the control dock. To move a camera, select it in the list of cameras (bottom left of the control dock) and then click the control buttons above. The arrow buttons will pan/tilt the camera, The magnifing glass buttons will zoom in and out, and the small/large buttons will chagne the focus. You can also toggle autofocus on and off with the AF button and trigger a one-touch refocus action.

Presets are listed on the right hand side of the dock. Presets can be saved, recalled, and renamed from the dock window.

To save a preset, right click on the preset that you want to change and select Save Preset. Similarly, to rename a preset, right click and select Rename Preset, or select Clear Preset to reset the name back to default.

Double click to recall a preset.

Joystick Control

To enable joystick control, select the Joystick Control check box on the general tab of the settings dialog. All of the connected joysticks will be shown in the list box. Click on the joystick that you want to use for camera control. The mapping of controls to PTZ actions is shown in the settings dialog to the right of the joystick list.

Advanced Features

Block Moves on Live Camera

In Studio mode, camera adjustments are usually set up with the source visible in the Preview scene before being transitioned over to the live Program scene. Manual camera movements are avoided on the Program scene because they can be quite abrupt and unpleasant to watch.

OBS PTZ can by default block out manual moves of cameras visible in Program. To enable this feature, check the Lockout live PTZ moves in studio mode checkbox in the Setting dialog About tab.

With the feature enabled the pan, tilt, zoom and preset controls will be disabled for any camera visible in Program, preventing live moves. If you need to override the block and do a live movement anyway then you can temporarily override the block by clicking the lock icon in the toolbar.

Debugging data

The plugin can generate a large amount of debug data with all the protocol messages sent to and received by the cameras. Debug logs appear in the main obs-studio log, but are disable by default. To enable verbose debug logs, select Enable debug logging in the settings dialog.

Build Instructions

Linux

git clone https://github.com/glikely/obs-ptz
mkdir obs-ptz/build
cd obs-ptz/build
cmake ..
make

Copy or symlink obs-ptz.so into the OBS plugins directory. Typically /usr/lib/obs-plugins or /usr/lib64/obs-plugins

sudo cp obs-ptz/rundir/RelWithDebugInfo/obs-plugins/64bit/obs-ptz.so /usr/lib/obs-plugins/

Debian 11 Bullseye

In Debian 11 Bullseys you can use the development package libobs-dev to build the plugin instead of building obs-studio from source. Do the following on Debian to get a working build environment:

sudo apt build-dep obs-studio
sudo apt install libobs-dev libqt5serialport5-dev
git clone https://github.com/glikely/obs-ptz
mkdir obs-ptz/build
cd obs-ptz/build
cmake ..
make

Windows

To simplify development it helps to include MSBuild, 7-Zip, and Inno Setup Compiler in your default path (Search for 'Edit the System Environment Variables' in the Windows search bar).

This project contains a helper script for building the plugin that assumes that obs-studio and obs-ptz share the same top level directory. It also assumes that Qt5 is installed under c:\Qt\. If you have Qt5 installed or obs-studio checked out somewhere else then you'll need to modify the winbuild and winrun scripts.

Both 32 and 64 bit versions of the plugin will be built if you've built both version of OBS Studio. Edit the script if you only want to build one version.

From Powershell:

git clone https://github.com/glikely/obs-ptz
cd obs-ptz
.\scripts\winbuild.cmd
.\scripts\winrun64.cmd

Use the scripts\winbuild-rel.cmd script to build the release version of the plugin as a zip file and installer. You'll first need to build a RelWithDebInfo version of OBS Studio before building the release plugin.

MacOS

$ brew install packages
git clone https://github.com/glikely/obs-ptz
cd obs-ptz
.github/scripts/build-macos.sh
.github/scripts/package-macos.sh

Using Qt5 instead of Qt6

obs-studio has moved on to Qt6 for official builds, but some packagers are still using Qt5. RPMFusion on Fedora 37 for example. obs-ptz will still happly build against Qt6, but if obs-studio is using Qt5 then the plugin will make it crash at startup with the following cryptic error:

info: [obs-ptz] plugin loaded successfully (version 0.14.1)
QWidget: Must construct a QApplication before a QWidget

You need to install the Qt5 development packages and tell obs-ptz to use Qt5 instead:

sudo yum install qt5-qtbase-devel qt5-qtbase-private-devel \
                 qt5-qtsvg-devel qt5-qtwayland-devel       \
         qt5-qtx11extras-devel qt5-qtserialport-devel
git clone https://github.com/glikely/obs-ptz
mkdir obs-ptz/build
cd obs-ptz/build
cmake -DQT_VERSION=5 ..
make

Contributing

Contributions welcome! You can submit changes as GitHub pull requests. Or email patches to me at mailto:grant.likely@secretlab.ca

See CONTRIBUTING.md for details.

Acknowledgements

Thank you to everyone who has contributed to his project, either with filing issues, asking questions, or contributing to the code. All code and documentation contributors are listed in AUTHORS.

Joystick support uses the QJoystick library.

And finally, thank you to everyone who contributes to the Free and Open Source Software that this project is built upon, including OBS Studio, Qt, Simple DirectMedia Layer (SDL), Linux, and countless libraries and tools.